Code & Development

3522 curated skills in this category

Code & Development Featured

2slides-ppt-generator

AI-powered presentation generation via the 2slides API — create slides from text, match a reference image style, summarize documents into decks, add AI voice narration, and export pages/audio. Use for any "make slides", "create a deck", or "slides from this document" request.

43,990 Updated today
sickn33
Code & Development Featured

accesslint-audit

Find and fix WCAG 2.2 accessibility issues. Two modes — report (sweep a codebase or page, produce a prioritized written report, no edits) and fix (audit→edit→verify loop on a target). Prefers direct-CDP live-DOM auditing; falls back to a browser-MCP composition or HTML-string audits.

43,990 Updated today
sickn33
Code & Development Featured

accesslint-diff

Diff a live page's accessibility violations against a baseline — by default compares uncommitted changes (stash-based), or pass --branch [<name>] to diff against a branch. Reports only new violations introduced, violations fixed, and pre-existing count. Use `scan` for a full audit with no diffing.

43,990 Updated today
sickn33
Code & Development Featured

consciousness-council

Run a multi-perspective Mind Council deliberation on any question, decision, or creative challenge. Use this skill whenever the user wants diverse viewpoints, needs help making a tough decision, asks for a council/panel/board discussion, wants to explore a problem from multiple angles, requests devil's advocate analysis, or says things like "what would different experts think about this", "help me think through this from all sides", "council mode", "mind council", or "deliberate on this". Also trigger when the user faces a dilemma, trade-off, or complex choice with no obvious answer.

31,883 Updated today
K-Dense-AI
Code & Development Featured

diffdock

DiffDock and DiffDock-L molecular docking. Use for protein-small-molecule pose prediction from PDB or sequence plus SMILES/SDF/MOL2, batch docking, virtual screening, and pose-confidence interpretation. Not for binding affinity prediction.

31,883 Updated today
K-Dense-AI
Code & Development Featured

i-have-adhd

Shape output for a reader with ADHD: lead with the next action, number multi-step work, restate state across turns, suppress tangents, give specific time estimates, make wins visible. Invoke with /i-have-adhd; stays on until "stop adhd mode".

10,956 Updated today
ayghri
Code & Development Featured

chinese-code-review

中文 review 沟通参考——话术模板、分级标注(必须修复/建议修改/仅供参考)、国内团队常见反模式应对。仅在用户显式 /chinese-code-review 时调用,不要根据上下文自动触发。

7,264 Updated 4 days ago
jnMetaCode
Code & Development Featured

chinese-commit-conventions

中文 commit 与 changelog 配置参考——Conventional Commits 中文适配、commitlint/husky/commitizen 中文模板、conventional-changelog 中文配置。仅在用户显式 /chinese-commit-conventions 时调用,不要根据上下文自动触发。

7,264 Updated 4 days ago
jnMetaCode
Code & Development Featured

receiving-code-review

收到代码审查反馈后、实施建议之前使用,尤其当反馈不明确或技术上有疑问时——需要技术严谨性和验证,而非敷衍附和或盲目执行

7,264 Updated 4 days ago
jnMetaCode
Code & Development Featured

using-git-worktrees

当需要开始与当前工作区隔离的功能开发,或在执行实现计划之前使用——通过原生工具或 git worktree 回退机制确保隔离工作区存在

7,264 Updated 4 days ago
jnMetaCode
Code & Development Featured

skill-code-review

Expert multi-AI code review with inline PR comments — use for thorough quality and security analysis

3,887 Updated today
nyldn
Code & Development Featured

hns-oss-docs-readme-sync

README 4-file synchronization procedure for the oss-docs harness: English README.md as primary source, ko/ja/zh derivation, the shared language-switcher header contract, section-order parity checklist, and the manual verification recipe (no linter exists for READMEs). Loaded by the content-author and locale-translator specialists for any README work.

1,143 Updated today
modu-ai
Code & Development Featured

hns-oss-docs-structure-map

docs-site structure map for the oss-docs harness structure-curator: exact paths and schemas for hugo.toml, per-locale content/<locale>/_meta.yaml, data/menu/main.yaml (4-locale name maps + icon values), the icon-to-SVG-case coupling in layouts/partials/menu.html, shortcodes, the FROZEN moai-brand.css, vercel.json redirect examples, and the known design-vs-guides divergence. Loaded by the structure-curator before any navigation or config edit.

1,143 Updated today
modu-ai
Code & Development Featured

systematic-debugging

遇到任何 bug、测试失败或异常行为时使用,在提出修复方案之前执行

7,264 Updated 4 days ago
jnMetaCode
Code & Development Featured

create-video-seedance-2-fal

Generate a single 4-15s vertical video clip with ByteDance Seedance 2.0 reference-to-video via fal.ai. Multi-image reference (avatar + product + setting), native lip-synced VO + ambient audio (generate-audio on by default), internal multi-cut handling within one render. Routes through the GooseWorks FAL proxy (bills the Ads agent). The default clip atom for AI-creator UGC ads built on the NB2 + Seedance architecture. Validated on beauty-by-earth/video-01.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

review-ugc-render

Mandatory pre-publish review gate for a UGC video render. Transcribes the finished render's AUDIO with Whisper and word-diffs it against the approved spoken script, then gates set_final_render — blocking a render whose generated audio mis-voices a word (e.g. the approved "human-vetted" spoken as "human witted"), drops an approved phrase, or comes back silent. Runnable, gating counterpart to content-goose's review-transcript-integrity atom. Every ugc-video-formats recipe runs this after render and BEFORE set_final_render.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

accesslint-scan

Audit a live page for accessibility issues, locate each WCAG violation precisely, and return a selector-grounded fix worklist without editing.

43,990 Updated today
sickn33
Code & Development Featured

accint-commitments

Triage acc's open promises and close them with honest real-world verdicts via acc_act(runtime="outcome").

43,990 Updated today
sickn33
Code & Development Featured

address-github-comments

Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.

43,990 Updated today
sickn33
Code & Development Featured

cli-review

Runs a Greptile CLI review for the current local branch, installing or authenticating the CLI when needed, then summarizes JSON findings for the user. Use when the user wants Greptile feedback before opening a PR, outside a hosted PR review flow, or directly from a local checkout.

916 Updated 1 weeks ago
alvinunreal
Code & Development Featured

labautoresearch

Self-improving loop for plugin skills. Reads program.md, proposes one mutation per iteration, evaluates against deterministic scorer, keeps improvements via git, reverts failures. Targets weakest skill+dimension. Use with /loop for overnight runs.

505 Updated today
oliver-kriska
Code & Development Featured

catchup

Summarize and review what changed while you were away. Use after a weekend, vacation, or flight to check missed PRs, git commits, Linear tickets, and meetings — one prioritized brief, not a firehose.

505 Updated today
oliver-kriska
Code & Development Featured

assigns-audit

Inspect LiveView socket assigns for memory bloat — missing temporary_assigns, unused assigns, unbounded lists needing streams, memory estimates. Use when LiveView memory grows or you need to add temporary_assigns.

505 Updated today
oliver-kriska
Code & Development Featured

boundaries

Analyze Phoenix context boundaries and module coupling via mix xref. Use when checking cross-context calls, validating dependencies, before splitting modules, or reviewing architecture.

505 Updated today
oliver-kriska
Code & Development Featured

deps-audit

Audit Hex deps for supply-chain security risk — bidi chars, compile-time exec, maintainer changes, typosquats, CVEs. Use after mix deps.update, when checking if a package upgrade is safe, or reviewing mix.lock PR diffs.

505 Updated today
oliver-kriska
Code & Development Featured

ecto-patterns

Ecto patterns — schemas, changesets, queries, migrations, Multi, associations, preloads, upserts. Use when editing Repo calls, Ecto.Query, or schema fields. Skip for Ash.

505 Updated today
oliver-kriska
Code & Development Featured

liveview-patterns

Build LiveView: async data (assign_async), PubSub (check connected?), phx-change events, form components/modals/uploads, streams for lists, live_patch. Use when handling interactions, debugging events, or tracking Presence.

505 Updated today
oliver-kriska
Code & Development Featured

narrow-bare-rescue

Narrow bare rescue in Elixir so real errors like KeyError and typos propagate instead of being swallowed. Use to audit rescues and refactor error handling.

505 Updated today
oliver-kriska
Code & Development Featured

oban

Oban job processing — workers, perform/1 (OSS) and process/1 (Pro), queues, cron, retries, unique jobs, idempotency, Oban Pro (Workflow, Batch, Chunk, Smart Engine), Testing. Use when writing Oban workers, queue config, or debugging jobs.

505 Updated today
oliver-kriska
Code & Development Featured

code-review-web

Review web application code for bugs, security issues, performance problems, and stack-specific anti-patterns. Use this skill whenever the user wants to review code, debug a production issue, investigate a build failure, audit security, or check a PR before merging. Triggers on code review, review my code, debug, build error, broken, not working, why is X failing, check this code, security check, PR review, audit code, refactor. Also triggers when investigating 4xx or 5xx errors, deploy failures, environment variable issues, and CMS integration problems.

476 Updated 6 days ago
rampstackco
Code & Development Featured

merge-readiness

Post-task merge readiness gate with a state-backed explanation report and human explainability quiz

38,108 Updated today
Yeachan-Heo
Code & Development Featured

review-pr

Review a PR or branch diff using the knowledge graph for full structural context. Outputs a structured review with blast-radius analysis.

26,796 Updated today
tirth8205
Code & Development Featured

github-project-contributor-finder-api-skill

This skill helps users extract GitHub repository project details and contributor contact information using keywords, stars, and update dates. Agent should proactively apply this skill when users express needs like search for GitHub projects by keywords, find top open-source contributors in specific domains, extract developer contacts from GitHub repositories, discover trending repositories with high stars, gather contributor profiles and social links for tech recruiting, retrieve GitHub project descriptions and metrics, build developer communities by finding active contributors, search for repositories updated recently, collect personal website and Twitter links of developers, generate targeted leads for developer tools, or track active open-source contributors for collaboration.

4,837 Updated 5 days ago
browser-act
Code & Development Featured

developer-growth-analysis

Analyzes your recent Claude Code chat history to identify coding patterns, development gaps, and areas for improvement, curates relevant learning resources from HackerNews, and automatically sends a personalized growth report to your Slack DMs.

3,223 Updated yesterday
davepoon
Code & Development Featured

docs-review

Review documentation changes for compliance with the Metabase writing style guide. Use when reviewing pull requests, files, or diffs containing documentation markdown files.

2,489 Updated 5 days ago
foryourhealth111-pixel
Code & Development Featured

clean-code

Write readable, maintainable code through disciplined naming, small functions, and clean error handling. Use when the user mentions "clean up this code", "this function is too long", "code smells", "naming conventions", "boy scout rule", "single responsibility", or "unit test quality". Also trigger when reviewing a pull request for readability, untangling a messy function, debating comment styles, or improving error-handling patterns. Covers SRP, comment discipline, formatting, and unit testing. For refactoring techniques, see refactoring-patterns. For architecture and dependency rules, see clean-architecture.

1,745 Updated 4 days ago
wondelai
Code & Development Featured

improve-code-quality

Guided journey from a working-but-untested vibe-coded prototype to a production-ready product with tests, clean structure, a business-rules boundary, and resilience at scale. Orchestrates nine skills phase by phase - working-with-legacy-code, clean-code, refactoring-patterns, software-design-philosophy, clean-architecture, pragmatic-programmer, release-it, system-design, ddia-systems - asking the user questions at every decision point and recording results in the project docs/ folder (TESTING.md, TECH-DEBT.md, RELIABILITY.md, IMPROVE-CODE-QUALITY-PLAN.md) so the journey resumes across sessions. Use when the user wants to harden an AI-generated prototype, add tests before refactoring, make code safe to change, or says 'this works on my machine but I am scared to touch it'. For a large aged codebase, use remove-technical-debt; to decide structure before building, use design-code-architecture; for a product and UX pass, use improve-app. For one framework in isolation, invoke that skill directly.

1,745 Updated 4 days ago
wondelai
Code & Development Featured

refactoring-patterns

Apply named refactoring transformations to improve code structure without changing behavior. Use when the user mentions "refactor this", "code smells", "extract method", "replace conditional", "technical debt", "move method", "inline variable", "decompose conditional", or "clean up this messy code". Also trigger when cleaning up legacy code, preparing code for new features by restructuring, or identifying which transformation fits a specific code smell. Covers smell-driven refactoring, safe transformation sequences, and testing guards. For code-quality foundations, see clean-code. For managing complexity, see software-design-philosophy.

1,745 Updated 4 days ago
wondelai
Code & Development Featured

review

Clear due memory reviews with free recall — the two-minute habit that makes learning permanent. Use when reviews are due, or the user wants to review, practice, or "do my engram reviews".

1,130 Updated 3 days ago
nagisanzenin
Code & Development Featured

cloudbase-code-review

Code review and validation for CloudBase projects. After writing code for Web / miniprogram / CloudRun / cloud-function projects, call this skill to check for known pitfalls — auth guard misuse, missing database tables, RLS misconfiguration, storage domain setup, and SDK API misuse. Supports automated lint scripts (regex-based) + LLM semantic review.

1,065 Updated today
TencentCloudBase
Code & Development Featured

review-response-writer

Write professional, empathetic responses to App Store reviews that build trust and turn critics into fans. Use when responding to negative reviews, drafting templates for common review types, or improving review management strategy.

564 Updated 3 days ago
rshankras
Code & Development Featured

debug-menu

Generates a developer debug menu with feature flag toggles, environment switching, network log viewer, cache clearing, crash trigger, and diagnostic info export. Only included in DEBUG builds. Use when user wants a debug panel, dev tools menu, or shake-to-debug functionality.

564 Updated 3 days ago
rshankras
Code & Development Featured

idea-genie

Generate evidenced opportunities or challenge an idea with sealed perspectives. Triggers: "idea genie", "what should we build", "challenge this idea", "compare proposals".

414 Updated today
boshu2
Code & Development Featured

refactor

Execute one behavior-preserving structural transformation and report evidence. Triggers: "refactor this", "simplify without changing behavior".

414 Updated today
boshu2
Code & Development Featured

video-editing

Video editing pipeline: cut footage, assemble clips via FFmpeg and Remotion.

412 Updated 2 days ago
notque
Code & Development Featured

sapcc-review

Gold-standard SAP CC Go code review: 10 parallel domain specialists.

412 Updated 2 days ago
notque
Code & Development Featured

hook-authoring

Guide creating Claude Code hooks with security-first design. Use for validation and enforcement.

323 Updated today
athola
Code & Development Featured

plugin-review

Review plugin quality with tiered checks and dependency scoping. Use for PR and pre-release audits.

323 Updated today
athola
Code & Development Featured

shared-patterns

Provide reusable patterns for validation, error handling, scaffolding. Use for skill consistency.

323 Updated today
athola
Code & Development Featured

skill-authoring

Guide creating Claude Code skills with TDD and persuasion principles. Use for new skill development.

323 Updated today
athola
Code & Development Featured

architecture-paradigm-functional-core

Applies Functional Core, Imperative Shell to isolate logic from side effects. Use when business logic is entangled with I/O or unit tests are slow and brittle.

323 Updated today
athola
Code & Development Featured

architecture-aware-init

Selects architecture paradigm via research before scaffolding. Use when architecture is undecided and the choice needs justification and documentation.

323 Updated today
athola
Code & Development Featured

makefile-generation

Generates Makefiles with testing, linting, formatting, and automation targets. Use when starting a project or standardizing build automation.

323 Updated today
athola
Code & Development Featured

using-ao

Catalog of the AO (Agent Orchestrator) `ao` CLI: spawning workers, managing sessions and projects, sending messages, previewing pages, and daemon control. Use when using the ao CLI, spawning workers, or managing AO sessions in an AO workspace.

8,601 Updated today
AgentWrapper
Code & Development Featured

requesting-code-review

完成任务、实现重要功能或合并前使用,用于验证工作成果是否符合要求

7,264 Updated 4 days ago
jnMetaCode
Code & Development Featured

check

Reviews code diffs, PRs, issue queues, release readiness, commits, pushes, publishing, and project audits. Use when users ask in any language for code review, issue or PR triage, release gates, publishing follow-through, or project audits. Not for debugging root causes or prose review.

6,643 Updated yesterday
tw93
Code & Development Featured

hunt

Finds root cause before applying fixes for errors, crashes, regressions, failing tests, broken behavior, and screenshot-reported defects. Use when users report in any language errors, crashes, broken behavior, regressions, failing tests, screenshot evidence, or something that used to work and now fails. Not for code review or new features.

6,643 Updated yesterday
tw93
Code & Development Featured

think

Turns rough ideas into approved, decision-complete plans with validated structure before coding. Use when users ask in any language for planning, architecture, design direction, feasibility, value judgment, or whether a feature is worth doing before implementation. Not for bug fixes or small edits.

6,643 Updated yesterday
tw93
Code & Development Featured

write

Rewrites and polishes prose in Chinese or English, removes AI-like wording, and reviews product localization copy while preserving intent for drafts, docs, release notes, launch copy, and social posts. Use when users ask in any language to draft, rewrite, proofread, localize, polish release notes, remove AI-like wording, or prepare launch and social copy. Not for code comments, commit messages, or inline docs.

6,643 Updated yesterday
tw93
Code & Development Featured

github-review-pr

Review GitHub pull requests with detailed, multi-perspective code analysis using parallel subagents. Use this skill whenever the user wants to review a PR, asks for code review on a pull request, mentions "review PR", "check this PR", "look at pull request", or references a PR number or GitHub PR URL. Do NOT use for local uncommitted changes — this skill only reviews pull requests on GitHub.

1,609 Updated today
feiskyer
Code & Development Featured

render-brand-identity-reveal

Render a 'brand identity reveal' video from a config — a single poster frame in a real, softly-lit space (real wall, soft-focus plant in the corner, dappled leaf shadow, illuminated poster) whose artwork HARD-CUTS through ~10 on-brand poster mockups (hero product, IG post, hanging banners, sticker sheet, logo lockup, poster, two lifestyle stills, packaging, big icon) then holds on a brand end card. The environment plate is one create-image-fal generation; the mockups are real-DOM HTML frame-stepped via Playwright, perspective-composited into the detected frame quad with the plate's real leaf-shadow multiplied back onto each poster (reads as behind glass), sequenced by FFmpeg. Deterministic assembly, FREE (the plate comes from create-image-fal, the bed from create-music-elevenlabs), music bed only and approved brand copy only. Use for the brand-identity-reveal format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-hypermotion

Assemble the FREE steps of the product-hypermotion + kinetic-typography video format — dice ONE Seedance 2.0 hypermotion clip into 5-6 segments and intercut them with PIL kinetic-typography spec/CTA cards (italic skew, 1.08x outline echo, 3D extrusion, slam-with-shake, inversion flash) plus a real-logo PIL end card (base64-decoded from the brand SVG), center-crop 1:1 to 9:16, and explicit-map mux a music bed. Deterministic, FREE (PIL + FFmpeg), no paid calls, the real logo and spec typography stay pixel-crisp. The paid steps (the ONE Seedance i2v, the music) are separate capabilities; the recipe orchestrates them. Use for the product-hypermotion format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-ig-live-gallery

Render an 'Instagram-Live social-proof gallery' video from a config — ~5 real brand product stills each framed as an Instagram-LIVE card (IG gradient-ring avatar, username, verified check, red LIVE badge, viewer count, close X, a short claim-free live-comment feed, an empty 'Add a comment…' bar, and reaction hearts floating up the right edge), with a brand-approved benefit sentence building one phrase per slide and a clean logo endcard, rendered deterministically with PIL frames plus FFmpeg — FREE (the music bed comes from create-music-elevenlabs), products and wordmark stay crisp. Use for the ig-live-gallery format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-myth-vs-fact

Assemble a myth-vs-fact kinetic-typography explainer video ad (≈29.5s, 9:16) from N myth/fact pairs + hook / turn / punch copy + palette + a brand end-card PNG + a VO track — a hook, 3 red-strike MYTH cards that flip to teal-check FACT cards (per-line strikethrough that crosses EVERY wrapped line), a "what actually works" turn, an optional proof reveal, a punch line, and a static end card. DETERMINISTIC assembly with ZERO AI-gen visuals — HTML hyperframes rendered frame-exact via Playwright (`window.renderAt(t)`, animation a pure function of beat-local time), Whisper beat-snap to VO word onsets, concat at a uniform fps, karaoke `.ass` captions burned last (suppressed on the proof + end-card beats), and a VO + optional music mix (music −20 dB, `amix normalize=0`, tail fade). FREE (Python + Playwright + ffmpeg); the recipe supplies the copy / palette / end-card / VO and gates the paid VO / music / Whisper calls to their own capabilities. Use for the myth-vs-fact format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-proof-points-overlay

Build the deterministic PIL pill overlays for a 'perfect-score + proof-points' UGC video ad (white 10/10 score header with a medal + orange sub with a finger-down + 3-4 green-check proof pills) and composite them onto a base clip in a diagonal L->R->L->R cascade, then mux the music bed into master-final.mp4. Config-driven (config.json), 1080x1920 9:16, FREE and deterministic (no paid calls, text stays pixel-crisp). Use for the overlay-proof-points format; the base clip + music come from separate paid capabilities.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-search-grid

Render a 'search-grid' (Pinterest search-moodboard) video from a config — a real-DOM page with four continuous beats (masonry search grid + typing hook with counter-drift columns → 3 cards slide in from the right and stack → the top card box-grows to fullscreen then swipe-left ×2 through captioned feature shots → warm end card), frame-stepped via Chromium and encoded with FFmpeg — deterministic assembly, FREE (real brand photos + logo; the optional music bed comes from create-music-elevenlabs), so type/logo/photos stay pixel-crisp. Use for the search-grid format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-song-mv

Assemble a song-driven music-video ad from a config — a generated sung track carries the whole narration across N tableaux (one keyframe -> one i2v clip per lyric beat) with NO separate voiceover, captions synced to the song's OWN word timings (script-window, never Whisper) and the hook word landing on the chorus drop, closed on a PIL brand end card. This is the FREE deterministic assembly stage (clip cut-to-timeline + captions + end card + FFmpeg composite); the song, keyframes, and clips come from create-music-elevenlabs / create-image-fal / create-video-fal. Use for the song-driven-music-video format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-value-prop

Render a designed 'value prop' video from a config — 3-5 noun-phrase benefit claims (<=4 words each) revealed sequentially over per-SKU product visuals, one crisp editorial frame per claim (hook sticker -> N claim beats -> brand end card). Deterministic PIL/HTML beat renderer frame-stepped via Playwright and encoded with FFmpeg, sound-off legible, hard cuts, uniform pacing. FREE (no paid calls); music is added separately (create-music-elevenlabs). Use for the value-prop format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-vignette

Assemble a short-form 'vignette' ad from clean product cutouts composited over a kinetic background video — birefnet cutout, then a cold-open text card + product carousel + annotated specimen-sheet end card, plus loudnorm + separate-pass music mux. FREE assembly (PIL + rsvg + FFmpeg); the recipe supplies the config and gates the paid BG/cutout/music calls to their own capabilities. Use for the vignette format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

brand-research

Kickoff research for a brand you haven't worked on before — web research, existing-ad analysis from the Meta Ad Library, editorial-grammar profiling, sourced + AI-generated brand assets, hook/CTA libraries, and an ad concept brief. Produces one reusable brand-context pack (brand-summary, visual-identity, competitors, audience, existing-ads, brand-grammar, an asset manifest, and a concept brief) in a single pass. Use when starting on a brand the workspace hasn't touched.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

competitor-ad-intelligence

Scrape competitor ads from Meta Ad Library and Google Ads Transparency Center, analyze creative patterns (hooks, formats, CTAs), reverse-engineer landing page funnels, and produce a strategic teardown with vulnerability analysis and counter-play recommendations. Use when you need to understand the competitive ad landscape, find new creative directions, or identify weaknesses in a competitor's paid strategy.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-3d-product-showcase

Assemble a premium 3D product-showcase ad from a config — four beat clips (an orbiting hero rotation, a macro push-in, a physics reveal, a typographic close) normalized to the brand-color canvas, hard-concatenated in order, closed on a deterministic Playwright brand end card, and mixed under one instrumental bed at loudnorm I=-16 (music-only, no VO). Ships the runnable build_endcard.py + build_masters.py; the rotation/macro clips are create-video-fal i2v seeded on a create-image-fal styled hero, the reveal is Veo3 i2v, and the bed is create-music-elevenlabs. Use for the 3d-product-showcase format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-cartoon-music-video

Assemble a cartoon / animated / hand-crafted music-video ad from a config — a sung song carries the whole narrative while N per-bar i2v clips (one recurring animated character, one look pack) are each cut to their BAR window from librosa beat-tracking and hard-concatenated on the bar, VEED-whisper white bold-sans captions in the BOTTOM third (Alignment 2, above the logo bug, no pill) burned from the song's word timings re-spelled against the locked lyrics, a persistent brand logo bug held over the body (suppressed on the end card), and closed on a solid-brand-color PIL end card with the song still playing under it — never AI-rendered text. This is the FREE deterministic assembly stage (cut-to-bar + hard concat + logo bug + captions + end card + song mux); the song, character, keyframes, and clips come from create-music-elevenlabs / create-image-fal / create-video-fal. Use for the cartoon-music-video format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-cinematic-music-video

Assemble a cinematic live-action-style music-video ad from a config — an original sung anthem carries the whole narrative while N 35mm-film-look i2v clips are each cut to their lyric window and hard-concatenated on the beat as a 3-act arc, the anthem muxed at loudnorm I=-14, cinematic lower-third serif captions built from the song's OWN word timings (never Whisper) with the hook line landing on the chorus drop, and closed on a brand end card composited from the real asset — never AI-rendered text. This is the FREE deterministic assembly stage (cut-to-window + hard concat + anthem mux + captions + end card); the anthem, keyframes, and clips come from create-music-elevenlabs / create-image-fal / create-video-fal. Use for the cinematic-music-video format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-editorial-motion-podcast

Assemble an editorial-motion podcast-clip ad from a config — a real clipped podcast MP3 carries the narrative while N flat 2-tone editorial-illustration keyframes are animated NOT by generative i2v but by DETERMINISTIC ffmpeg ken-burns (zoompan) + hard cuts (no crossfades, which expose geometric drift), each beat snapped to its spoken line, the real audio muxed, Whisper-driven captions burned only mid-sentence, and closed on a PIL brand end card — never AI-rendered text. This is the FREE deterministic assembly stage (ffmpeg ken-burns + hard concat + audio mux + captions + end card); the real audio is clipped from source and the keyframes come from create-image-fal. Use for the editorial-motion-podcast format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-food-product-sizzle

Assemble a wordless macro-tabletop food-product sizzle ad from a config — normalize fps and SAR across ~4 photorealistic macro clips (hands tearing, flat lay, bite, box hero), concat them, apply a global anti-AI grain pass (eq plus hqdn3d plus noise), composite the audio (a non-diegetic acoustic music bed plus a couple of short diegetic SFX like a snap and a tear placed at measured cue points, loudnorm), composite a STATIC end card entirely in PIL (real logo PNG plus real product PNG plus a serif heritage headline plus a CTA — never AI-rendered text), and burn optional serif stat-callout pills at beats. This is the FREE deterministic assembly stage (normalized concat plus grain plus music and SFX mix plus PIL end card plus callouts); the macro keyframes, i2v clips, and music bed come from create-image-fal, create-video-fal, and create-music-elevenlabs. Use for the food-product-sizzle format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

render-glassy-matte-grwm

Assemble a multi-scene GRWM beauty-demo ad from a config — a locked-identity creator applies ~5 products step by step while a SEPARATE ElevenLabs voiceover narrates and every scene cut is snapped to the VO's product-name word-starts (Whisper word-level timestamps), then ~5 Playwright product overlay cards (real PDP-verified taglines) are composited onto the master each on its product-NAME word-start, the SEPARATE VO is mixed on top of a ducked music bed at loudnorm I=-14, clean-white 3-words/cue captions are burned, and the video closes on a flat-lay end card. This is the FREE deterministic assembly stage (re-cut to the VO word-starts, hard-concat, Playwright card render + card composite, VO plus music mix, caption burn, flat-lay end card); the VO, scene clips, product cutouts, and music come from create-music-elevenlabs / create-image-gpt-image-fal / create-video-fal. Use for the glassy-matte-grwm format.

1,055 Updated 3 days ago
gooseworks-ai
Code & Development Featured

doc

Use when the task involves reading, creating, or editing `.docx` documents, especially when formatting or layout fidelity matters; prefer `python-docx` plus the bundled `scripts/render_docx.py` for visual checks.

819 Updated yesterday
fcakyon
Code & Development Featured

slides

Create and edit presentation slide decks (`.pptx`) with PptxGenJS, bundled layout helpers, and render/validation utilities. Use when tasks involve building a new PowerPoint deck, recreating slides from screenshots/PDFs/reference decks, modifying slide content while preserving editable output, adding charts/diagrams/visuals, or diagnosing layout issues such as overflow, overlaps, and font substitution.

819 Updated yesterday
fcakyon
Code & Development Featured

paper-2-web

This skill should be used when converting academic papers into promotional and presentation formats including interactive websites (Paper2Web), presentation videos (Paper2Video), and conference posters (Paper2Poster). Use this skill for tasks involving paper dissemination, conference preparation, creating explorable academic homepages, generating video abstracts, or producing print-ready posters from LaTeX or PDF sources.

723 Updated 1 weeks ago
LeonChaoX
Code & Development Featured

peer-review

Structured manuscript/grant review with checklist-based evaluation. Use when writing formal peer reviews with specific criteria methodology assessment, statistical validity, reporting standards compliance (CONSORT/STROBE), and constructive feedback. Best for actual review writing, manuscript revision. For evaluating claims/evidence quality use scientific-critical-thinking; for quantitative scoring frameworks use scholar-evaluation.

723 Updated 1 weeks ago
LeonChaoX
Code & Development Featured

scientific-slides

Build slide decks and presentations for research talks. Use this for making PowerPoint slides, conference presentations, seminar talks, research presentations, thesis defense slides, or any scientific talk. Provides slide structure, design templates, timing guidance, and visual validation. Works with PowerPoint and LaTeX Beamer.

723 Updated 1 weeks ago
LeonChaoX
Code & Development Featured

what-if-oracle

Run structured What-If scenario analysis with multi-branch possibility exploration. Use this skill when the user asks speculative questions like "what if...", "what would happen if...", "what are the possibilities", "explore scenarios", "scenario analysis", "possibility space", "what could go wrong", "best case / worst case", "risk analysis", "contingency planning", "strategic options", or any question about uncertain futures. Also trigger when the user faces a fork-in-the-road decision, wants to stress-test an idea, or needs to think through consequences before committing.

723 Updated 1 weeks ago
LeonChaoX
Code & Development Featured

ketchup

Easter-egg alias for /catchup. Same return-from-absence briefing, squeezier name. Use exactly like /catchup — all flags pass through unchanged.

505 Updated today
oliver-kriska
Code & Development Featured

code-linting

Run Python (ruff) and JavaScript (Biome) linting.

412 Updated 2 days ago
notque
Code & Development Featured

image-to-video

FFmpeg-based video creation from image and audio.

412 Updated 2 days ago
notque
Code & Development Featured

peer-review

Peer review assistant for medical journals. Generates structured review drafts with journal-specific formatting. Constructive developmental tone with systematic manuscript analysis.

220 Updated today
Aperivue
Code & Development Featured

self-review

Pre-submission self-review for the user's own manuscripts, applying a reviewer perspective. Systematic check across 10 categories with research-type branching. Outputs Anticipated Major/Minor Comments with severity framing and optional R0 numbering for /revise pipeline integration.

220 Updated today
Aperivue
Code & Development Featured

polish-language

Academic English consistency linting and non-native (ESL) language polish for medical manuscripts. Deterministically flags abbreviation define-once violations, US/UK spelling drift, hyphen-vs-en-dash numeric ranges, P/p case, hyphenation variants, small-number style, and value/unit spacing, then guides a style-only clarity pass that never alters numbers, citations, or scientific meaning. Distinct from humanize (AI-tell removal) and check-reporting (guideline items).

220 Updated today
Aperivue
Code & Development Featured

deidentify

De-identify clinical research data before LLM-assisted analysis. Standalone Python CLI detects PHI via regex + heuristics with 10 country locale packs (kr, us, jp, cn, de, uk, fr, ca, au, in). Interactive terminal review. No LLM touches raw data — the script runs locally without any network or AI calls.

220 Updated today
Aperivue
Code & Development Featured

review-paper

Scaffold and draft medical/AI literature reviews (narrative, scoping PRISMA-ScR, or systematic). Asks for the spine axis, builds a 7-part skeleton with a required Intro scope/non-overlap block, a summary-table stub, an evaluation-metrics critique subsection, and reporting-guideline wiring. Reuses the self-review RV1-RV9 narrative-review probes for QC. Does not invent citations.

220 Updated today
Aperivue
Code & Development Featured

review-delta

Review only changes since last commit using impact analysis. Token-efficient delta review with automatic blast-radius detection.

26,796 Updated today
tirth8205
Code & Development Featured

gsd-code-review

Review source files changed during a phase for bugs, security issues, and code quality problems

7,258 Updated today
open-gsd
Code & Development Featured

gsd-plan-review-convergence

Cross-AI plan convergence - replan until review concerns are resolved.

7,258 Updated today
open-gsd
Code & Development Featured

review-findings

Addresses and fixes findings from a QA code review. Reads the review report, fixes critical and warning issues, and prepares for re-verification. Delegates to the Forja (Dev) agent.

3,223 Updated yesterday
davepoon
Code & Development Featured

cc-changelog

CONTRIBUTOR TOOL - Track CC changelog, extract new versions since last check, analyze impact on plugin (breaking changes, opportunities, deprecations). Run periodically or before releases. NOT part of the distributed plugin.

505 Updated today
oliver-kriska
Code & Development Featured

codex-ab

Run an A/B codex review experiment — holistic codex review vs 3 focused dimension passes (security, ecto, liveview) on the branch diff, classify findings, report a panel-value verdict. Use when the branch is fresh, before any codex review runs.

505 Updated today
oliver-kriska
Code & Development Featured

docs-check

CONTRIBUTOR TOOL - Validate plugin against latest Claude Code documentation. Catches breaking changes, deprecations, discovers new features. Run before releases or periodically. NOT part of the distributed plugin.

505 Updated today
oliver-kriska
Code & Development Featured

promote

Generate X/Twitter release promotion posts with ASCII tables and CodeSnap rendering. Use when writing release posts, promotion tweets, plugin announcements, or preparing social media content for new versions.

505 Updated today
oliver-kriska
Code & Development Featured

release

CONTRIBUTOR TOOL - Cut a plugin release: bump plugin.json version, finalize CHANGELOG, update README if needed, gate on make ci, commit, tag vX.Y.Z, and create the GitHub release. Use when shipping a new plugin version. NOT distributed.

505 Updated today
oliver-kriska

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