pandazki
UserCo-creation infrastructure for humans and code agents — visual environment, skills, continuous learning, and distribution.
Categories
Indexed Skills (16)
create-mode
Author a new Pneuma mode end-to-end — manifest + viewer + skill + seed + showcase. Use this skill whenever the user says they want to create a new mode, fork an existing one for a different domain, scaffold mode files, design a new viewer, or asks "how should I build a mode for X". Walks the user through a discovery interview, produces a design brief that names every key choice (Source kind, ViewerAddress vocabulary, action space, seed strategy, external integrations, evolution directive), and only then generates the directory skeleton. Encodes the practice rules pulled from webcraft / slide / diagram / illustrate / remotion / kami. Pneuma Skills project only; Claude Code only.
pneuma-preferences
Persistent user preference memory across sessions. Consult this skill BEFORE making any design, style, or aesthetic decisions — choosing colors, themes, layouts, fonts, tone of voice, content density, or visual direction. Also consult when starting a new creative task in any mode, when the user corrects your style choices, or when asked to analyze or refresh user preferences. Even if you think you know what to do, check preferences first — the user may have recorded specific constraints.
pneuma-project
Project-context awareness — multi-session workflows around one topic, shared materials and preferences, and cross-mode handoffs as a high-value user path.
pneuma-session
Rewrite the active Pneuma session's UI title + one-line summary so the launcher and ProjectPanel rows reflect what the session is actually about. Use this skill whenever the user asks to "整理 / 概括 / refresh / re-title / summarize this session", whenever the conversation has produced substantive work and the default title ("WebCraft session") is now uninformative, or before the user pauses a long session — the next time they reopen it, the row needs to say more than "<pneuma:env reason='opened'>". Cheap to run, persistent across reopens, mode-agnostic.
pneuma-clipcraft
AI-orchestrated video production on @pneuma-craft. Use whenever the user wants to generate, edit, or compose video clips, audio tracks, captions, or background music — including text-to-video / image-to-video generation, TTS narration, music generation, provenance tracking, and timeline composition. Trigger on phrases like "generate video", "make a clip", "add narration", "try another take", "add BGM", "edit project.json", "place on the timeline", "AIGC assets", "regenerate this shot", or any request that touches the exploded timeline or the dive-in panels. Also use when editing `project.json` by hand, registering assets, or wiring provenance edges. Do not assume the user knows the schema — they usually don't; read `references/project-json.md` before committing to an edit.
pneuma-diagram
Pneuma Diagram Mode workspace guidelines. Use for ANY task in this workspace: creating or editing architecture diagrams, flowcharts, UML, ER diagrams, network topology, org charts, mind maps, or any draw.io diagram. This skill defines the .drawio XML format, style strings, edge rules, and color palette. Consult before your first edit in a new conversation.
pneuma-doc
Pneuma Doc Mode workspace guidelines. Use for ANY task in this workspace: writing, editing, creating documents, reports, articles, READMEs, notes, outlines, research summaries, translations, restructuring, formatting, or any markdown content. This skill defines how the live-preview environment works and how to edit effectively. Consult before your first edit in a new conversation.
pneuma-draw
Pneuma Draw Mode workspace guidelines. Use for ANY task in this workspace: creating or editing diagrams, flowcharts, wireframes, mind maps, architecture diagrams, org charts, sketches, or any visual content on the Excalidraw canvas. This skill defines the Excalidraw JSON format, element types, binding rules, and color palette. Consult before your first edit in a new conversation.
pneuma-gridboard
GridBoard Mode workspace guidelines. Use for ANY task in this workspace: creating or editing dashboards, adding tiles, changing layouts, updating data sources, adjusting themes, resizing tiles, or any dashboard-building task. This skill defines the defineTile() API, board.json schema, theming conventions, size guidelines, and resize adaptation rules for the live-preview tile grid environment. Consult before your first edit in a new conversation.
pneuma-illustrate
Pneuma Illustrate Mode workspace guidelines. Use for ANY task in this workspace: generating images, creating illustrations, editing visuals, managing content sets, organizing rows, crafting prompts, adjusting styles, or any image generation task. This skill defines the generation workflow, manifest format, prompt engineering, and content set organization for the AI illustration studio. Consult before your first edit in a new conversation.
pneuma-kami
Paper-canvas web design. Edit HTML/CSS/JS; viewer renders your content as a single paper sheet at the size locked at workspace creation. Design language adapted from tw93/kami (MIT). Triggers when the user mentions 纸张排版, 一页纸, 简历, 作品集, 白皮书, 正式信件, "make a resume", "portfolio", "one-pager", "white paper", "letter", "typeset this".
pneuma-mode-maker
Pneuma Mode Maker workspace guidelines. Use for ANY task in this workspace: creating modes, editing manifest.ts, pneuma-mode.ts, viewer components, skill prompts, seed files, publishing, forking, or any mode package development. This skill defines the ModeManifest reference, ViewerContract patterns, and publishing workflow. Consult before your first edit in a new conversation.
pneuma-slide
Pneuma Slide Mode workspace guidelines. Use for ANY task in this workspace: creating or editing presentations, slide decks, pitch decks, adding or modifying slides, changing themes, layouts, or any presentation content. This skill defines the design workflow, height calculation rules, layout patterns, and quality checklist for the fixed-viewport slide environment. Consult before your first edit in a new conversation.
pneuma-webcraft
Pneuma WebCraft Mode workspace guidelines with Impeccable.style design intelligence. Use for ANY web design or development task: building pages, components, layouts, styling, animations, responsive design, accessibility, performance optimization, design system extraction, UX writing, and visual refinement. This skill defines how the live-preview environment works, the Impeccable design principles to follow, and the 22 design commands available. Consult before your first edit in a new conversation.
obsidian-knowledge
{{customDescription}}
pneuma-modename
TODO: Describe what this mode's agent does and when it should activate. Example: "Expert at creating and editing [content type] in Pneuma {{displayName}} Mode. Works in a WYSIWYG environment where the user sees edits live in a browser preview panel."
Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.