debug-ios
SolidSelf-debug iOS app end to end — verify device/simulator, devtool, log daemon work, plan root-cause investigation, drive app via synthetic taps/gestures while capture timestamped logs, report findings back to human. Use whenever user report bug, crash, hang, stuck spinner, wrong behavior in iOS app, or ask reproduce/investigate/diagnose something on iOS, check device/simulator logs, or drive UI without touch phone self — even if no say "debug" explicit (e.g. "the reconnect spinner never stops", "workspace card does nothing when tapped", "why did it crash on my phone", "check what's happening on my iPhone").
Install
Quality Score: 89/100
Skill Content
Details
- Author
- tanlethanh
- Repository
- tanlethanh/zedra
- Created
- 6 months ago
- Last Updated
- 3 days ago
- Language
- Rust
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
debug
Diagnosis loop for hard bugs and performance regressions. Use when the user says "diagnose"/"debug this", or reports something broken/throwing/failing/slow.
debug-detective
Systematically root-causes software bugs using a reproduce → isolate → hypothesize → bisect → verify methodology, replacing guess-and-check debugging with a disciplined, evidence-driven investigation. Use this skill when a user reports a bug, a test is failing intermittently or consistently, behavior differs between environments, a regression appeared after a change, something "used to work" and now doesn't, an error/stack trace needs root-causing, or when asked to "debug", "find the root cause", "figure out why X happens", or "track down" a defect. Triggers include crashes, wrong output, flaky tests, hangs/deadlocks, memory leaks, performance regressions, heisenbugs, and works-on-my-machine problems.
debug
When you get a failed result/error/user says its wrong/its a bug, use this skill to systematically debug and fix the problem.