hig-components-controls
FeaturedCheck for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.
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Skill Content
Details
- Author
- sickn33
- Repository
- sickn33/antigravity-awesome-skills
- Created
- 4 months ago
- Last Updated
- today
- Language
- Python
- License
- MIT
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hig-components-controls
Apple HIG guidance for selection and input controls including pickers, toggles, sliders, steppers, segmented controls, combo boxes, text fields, text views, labels, token fields, virtual keyboards, rating indicators, and gauges.
hig-inputs
Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.
hig-components-menus
Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.
hig-components-dialogs
Apple HIG guidance for presentation components including alerts, action sheets, popovers, sheets, and digit entry views.
hig-inputs
Apple HIG guidance for input methods and interaction patterns: gestures, Apple Pencil, keyboards, game controllers, pointers, Digital Crown, eye tracking, focus system, remotes, spatial interactions, gyroscope, accelerometer, and nearby interactions. Use when asked about: "gesture design", "Apple Pencil", "keyboard shortcuts", "game controller", "pointer support", "mouse support", "trackpad", "Digital Crown", "eye tracking", "visionOS input", "focus system", "remote control", "gyroscope", "spatial interaction". Also use when the user says "what gestures should I support," "how do I add keyboard shortcuts," "how does input work on Apple TV," "should I support Apple Pencil," or asks about input device handling. Cross-references: hig-components-status, hig-components-system, hig-technologies for VoiceOver and Siri.