director

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Full production pipeline covering story to scenes, Z-Image start frames, Qwen Edit end frames, WAN FLF video clips, ffmpeg concatenation

AI & Automation 738 stars 120 forks Updated yesterday MIT

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Skill Content

# Director — Story-to-Video Production Pipeline ## Overview The Director skill runs a complete short film production from a text story. It breaks the story into scenes, generates start/end frames for each, creates video clips from frame pairs, and concatenates everything into a final video. The pipeline runs Story Planning → Z-Image Hero + Character Refs → Qwen Edit Chain (all frames) → WAN 2.2 FLF Video Clips → ffmpeg Concatenation. Key architectural decisions: - 1 hero frame + edit chain for character consistency (NEVER independent Z-Image per scene) - Inter-scene frame continuity. Scene N's end frame IS Scene N+1's start frame (same image file, no edit gap) - Character reference images fed into Qwen Edit's extra image slots - State file persists to disk for context compaction survival - Each scene is independently retryable without affecting others - `clear_vram` between every model family switch ## CRITICAL: Inspect modes + verify every output This pipeline drives the user's live canvas across many stages, so two habits are non-negotiable: - **Inspect node modes before each render.** After loading any pack/template/subgraph and before `panel_run`, check each node's `mode` (`panel_graph_outline` marks [bypass]/[mute]; `panel_query_graph` detail rows carry it). A `bypass` node is skipped (passes input through); a `mute` node and everything downstream don't execute. If the path, branch, or switch you need is bypassed or muted, enable it with `panel_set_node_mode` (set...

Details

Author
artokun
Repository
artokun/comfyui-mcp
Created
6 months ago
Last Updated
yesterday
Language
TypeScript
License
MIT

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