animation-pipelinelisted
Install: claude install-skill seanwinslow28/code-brain
# Animation Production Pipeline
## Purpose
Manage the full 2D animation production pipeline from concept through final render, with AI-assisted generation at every stage. This skill orchestrates pipeline stages, enforces quality gates between handoffs, integrates ComfyUI for asset generation, and handles frame interpolation for in-betweening. Built for someone working toward professional animation production.
## When to Use
- Setting up an animation project structure and pipeline
- Generating character/background art via ComfyUI with LoRA style refs
- Creating in-betweens with frame interpolation (RIFE/FILM)
- Running QA checks between pipeline stages
- Organizing animation assets (naming, versioning, directory structure)
- Planning shot breakdowns and timing
## Examples
**Example 1: New Animation Project Setup**
```
User: "Set up an animation pipeline for a 2-minute short"
Claude: [Uses animation-pipeline]
Creating project structure...
project_root/
├── meta/ # Shot manifests, x-sheets
├── audio/ # Dialogue tracks, phoneme maps
├── design/ # Model sheets, color palettes
├── storyboard/ # Boards, animatic exports
├── layout/ # BG lineart, camera field guides
├── assets/ # Character rigs, prop libraries
├── anim/ # Keys, breakdowns, in-betweens
├── comp/ # Compositing layers, render passes
└── output/ # Final renders
Estimated shots for 2 min @ 24fps: ~20-30 shots
Generating shot_manifest.json..