swiftui-animation-match
SolidMatch UI/UX interaction needs to proven SwiftUI animation patterns from curated open-source catalogs. Use when planning or building iOS/macOS screens where an interaction should feel alive - loaders, likes, toggles, card decks, reveals, shaders - or when asked which animation fits a moment. Recommends system-first restraint before custom motion.
Install
Quality Score: 81/100
Skill Content
Details
- Author
- RayFernando1337
- Repository
- RayFernando1337/rayfernando-skills
- Created
- 3 months ago
- Last Updated
- 1 months ago
- Language
- Python
- License
- Apache-2.0
Similar Skills
Semantically similar based on skill content — not just same category
swiftui-interaction
Route SwiftUI Animation and Gesture implementation tasks to the correct Knowledge Contracts — implicit/explicit animation, timing curves, transitions, matchedGeometryEffect, the Animatable protocol, PhaseAnimator/KeyframeAnimator, tap/long-press gestures, drag gesture, magnification/rotation gestures, gesture composition, and GestureState. Use when writing or reviewing SwiftUI animation code, building custom transitions, implementing drag/pinch/rotate interactions, or combining multiple gestures on a view. This is implementation-code guidance (iOS 17+), not visual design — for when/why to animate or which gesture to use, see human-interface-guidelines. Triggers on withAnimation, .animation, AnyTransition, matchedGeometryEffect, Animatable, animatableData, PhaseAnimator, KeyframeAnimator, TapGesture, LongPressGesture, DragGesture, MagnifyGesture, RotateGesture, MagnificationGesture, RotationGesture, GestureState, simultaneously, sequenced, exclusively, highPriorityGesture, simultaneousGesture.
animation-patterns
SwiftUI animation patterns including springs, transitions, PhaseAnimator, KeyframeAnimator, SF Symbol effects, scroll-driven effects, mesh gradients, text renderers, and shader effects. Use when implementing, reviewing, or fixing animation or visual-effect code on iOS/macOS.
swiftui-motion
SwiftUI animation foundations - withAnimation, transitions, matchedGeometryEffect, PhaseAnimator, KeyframeAnimator, springs, gestures.