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swiftui-interactionlisted

Route SwiftUI Animation and Gesture implementation tasks to the correct Knowledge Contracts — implicit/explicit animation, timing curves, transitions, matchedGeometryEffect, the Animatable protocol, PhaseAnimator/KeyframeAnimator, tap/long-press gestures, drag gesture, magnification/rotation gestures, gesture composition, and GestureState. Use when writing or reviewing SwiftUI animation code, building custom transitions, implementing drag/pinch/rotate interactions, or combining multiple gestures on a view. This is implementation-code guidance (iOS 17+), not visual design — for when/why to animate or which gesture to use, see human-interface-guidelines. Triggers on withAnimation, .animation, AnyTransition, matchedGeometryEffect, Animatable, animatableData, PhaseAnimator, KeyframeAnimator, TapGesture, LongPressGesture, DragGesture, MagnifyGesture, RotateGesture, MagnificationGesture, RotationGesture, GestureState, simultaneously, sequenced, exclusively, highPriorityGesture, simultaneousGesture.
caglarbaranbora/Apple-Agent-Kit · ★ 1 · Web & Frontend · score 68
Install: claude install-skill caglarbaranbora/Apple-Agent-Kit
# SwiftUI — Interaction Skill ## Purpose Route SwiftUI Animation and Gesture implementation-code tasks to the minimum required Knowledge Contracts. ## Routing Load only the contracts relevant to the task. All paths relative to knowledge/swiftui/. - Animation start/state -> animation-modifiers.md - View transitions -> transitions.md, matched-geometry-effect.md - Custom animatable values -> animatable-values.md - Multi-phase/keyframe animation -> phase-and-keyframe-animators.md - Tap/long-press -> tap-and-long-press-gestures.md - Drag -> drag-gesture.md - Pinch/rotate -> magnification-and-rotation-gestures.md - Combining gestures -> gesture-composition.md, gesture-state.md Never load more than the contracts relevant to the specific question. For Foundations topics (view/navigation/layout/state), route to `skill.swiftui.foundations` instead. For visual/UX design questions (when/why to animate, which gesture to use), route to `skill.human-interface-guidelines.foundations` or `skill.human-interface-guidelines.components`. ## Stop Conditions Stop and report if the requested topic has no matching Knowledge Contract in knowledge/swiftui/ — do not guess or fall back to general knowledge. - Previews and custom `Layout` protocol conformances — Excluded - Legacy `ObservableObject`/`NavigationView` migration — Deferred - `UIGestureRecognizer` and Core Animation — owned by `uikit`, in its `uikit-interaction` skill - Accessibility APIs — owned by `access