assets-move
FeaturedMove or rename assets at the given project paths. Refreshes the AssetDatabase at the end. Use 'assets-find' to locate the assets first.
AI & Automation 3,698 stars
333 forks Updated today Apache-2.0
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Skill Content
# Assets / Move
Move the assets at paths in the project. Should be used for asset rename. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before moving.
## Inputs
- `sourcePaths` — paths of the assets to move.
- `destinationPaths` — target paths (must match `sourcePaths` length).
## Behavior
Each pair is moved independently via `AssetDatabase.MoveAsset`. Per-pair failures (Unity's `MoveAsset` returns a non-empty error string) are surfaced in `response.Errors`; successful moves accumulate into `response.MovedPaths`.
## How to Call
```bash
unity-mcp-cli run-tool assets-move --input '{
"sourcePaths": "string_value",
"destinationPaths": "string_value"
}'
```
> For complex input (multi-line strings, code), save the JSON to a file and use:
> ```bash
> unity-mcp-cli run-tool assets-move --input-file args.json
> ```
>
> Or pipe via stdin (recommended):
> ```bash
> unity-mcp-cli run-tool assets-move --input-file - <<'EOF'
> {"param": "value"}
> EOF
> ```
### Troubleshooting
If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.
Read the /unity-initial-setup skill for detailed installation instructions.
## Input
| Name | Type | Required | Description |
|------|------|----------|-------------|
| `sourcePaths` | `any` | Yes | The paths of the assets to move. |
| `destinationPaths` | `any` | Yes | The paths of moved assets. |
### Input JSON Schema
```json
{
"type":...
Details
- Author
- IvanMurzak
- Repository
- IvanMurzak/Unity-MCP
- Created
- 1 years ago
- Last Updated
- today
- Language
- C#
- License
- Apache-2.0
Integrates with
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