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tettethu

User

VibeGame: Vibe Your Dream Game -- An open-source self-evolving multi-agent framework with an AI-Native game engine that turns your natural language into a fully playable 2D web game and edit it any way you want, built on Claude Code & Codex.

5 indexed · 5 Featured · 228 stars · avg score 88
Prolific Quality

Categories

Indexed Skills (5)

AI & Automation Featured

artist-self-evolve

Distill stable art-generation patterns from a completed project, so future projects produce comparable assets without re-discovering the prompts. Lead-dispatched only — orchestrator invokes this skill from its `self-evolve` flow with a `game-slug` message; do not self-trigger.

228 Updated today
tettethu
AI & Automation Featured

self-evolve

Capture reusable patterns from a finished project and lift them into framework-level priors (contracts, modules, skeletons) that future projects inherit. Run only when the user explicitly requests self-evolution; the orchestrator executes the workflow.

228 Updated today
tettethu
Web & Frontend Featured

vibegame-build

Run VibeGame's standard end-to-end game development workflow with reviewer gates. Use when the user wants to create a game from zero or evolve an existing game across multiple stages.

228 Updated today
tettethu
AI & Automation Featured

vibegame-edit

Iterate broadly on an existing game, on top of vibegame-build. Use when the user asks to change an existing game's art style, genre, or core rules. Not for local tuning such as numbers or game feel. Orchestrator only.

228 Updated today
tettethu
AI & Automation Featured

vibegame-start

Resume a VibeGame orchestrator session after vibegame start. Use at the beginning of a Claude or Codex session to inspect team runtime state, repair missing persistent members, load goal and GDD context, inspect tasks, and ask the user what to do next.

228 Updated today
tettethu

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