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datit309

User

Engineering workflow system for AI coding agents — mandatory planning, TDD, verification, review, and intelligent codebase graph analysis.

39 indexed · 0 Featured · 22 stars · avg score 82
Prolific

Categories

Indexed Skills (39)

AI & Automation Solid

supergraph

Meta-orchestrator — dispatches to the right skill for the task. Use before any non-trivial work.

22 Updated yesterday
datit309
AI & Automation Solid

analyze

Risk analysis and approach selection before planning. Use when requirements are ambiguous, approaches vary, or work touches hub/bridge nodes. Skip for typo fixes.

22 Updated yesterday
datit309
API & Backend Solid

database-migrations

Database migration best practices for schema changes, data migrations, rollbacks, and zero-downtime deployments across PostgreSQL, MySQL, and common ORMs (Prisma, Drizzle, Kysely, Django, TypeORM, golang-migrate).

22 Updated yesterday
datit309
AI & Automation Solid

diagnose

Structured 6-phase debugging. Build feedback loop first, reproduce deterministically, hypothesize with ranked falsifiable theories, instrument one variable at a time, fix with regression test, cleanup. Use when a bug exists, tests fail unexpectedly, or behavior is wrong and cause is unknown.

22 Updated yesterday
datit309
AI & Automation Solid

execute

Dispatch and execute implementation plans with TDD and checkpoints. Use when plan is ready. Parallel by default for independent tasks.

22 Updated yesterday
datit309
Code & Development Solid

fix

Plan-aware auto-fix loop after coding. Runs tests, lint, format, and graph checks. Updates plan task status. Use after execute/tdd.

22 Updated yesterday
datit309
AI & Automation Solid

integration

Run integration and e2e tests after unit tests pass. Use after /supergraph:fix when unit tests are green.

22 Updated yesterday
datit309
AI & Automation Solid

plan

Create graph-informed implementation plans before writing code. Use before any non-trivial task. Skip for small changes (≤2 files, <20 lines, no hub/bridge).

22 Updated yesterday
datit309
Code & Development Solid

review

Plan-aware graph-enhanced code review before merge. CRITICAL issues block merge. Use after fix/verify.

22 Updated yesterday
datit309
AI & Automation Solid

scan

Scan project once per session. Run first — all other skills depend on this.

22 Updated yesterday
datit309
Testing & QA Solid

tdd

Strict test-driven development for behavior changes. Requires verified RED before production code, minimal GREEN, and refactor only after passing tests.

22 Updated yesterday
datit309
AI & Automation Solid

verify

Fresh verification gate before claiming done, fixed, passing, ready, or before commit/PR. Evidence before claims, always.

22 Updated yesterday
datit309
Testing & QA Solid

webapp-testing

Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.

22 Updated yesterday
datit309
Data & Documents Solid

sdd

Create a Software Design Document (SDD) defining component architecture, data contracts, API schemas, and platform compatibility before planning. Use in Tier 3 (Full Pipeline) or when modifying interfaces, hooks, databases, or multi-platform contracts.

22 Updated yesterday
datit309
Code & Development Solid

flutter-dart-code-review

Library-agnostic Flutter/Dart code review checklist covering widget best practices, state management patterns (BLoC, Riverpod, Provider, GetX, MobX, Signals), Dart idioms, performance, accessibility, security, and clean architecture.

22 Updated yesterday
datit309
AI & Automation Listed

architecture

Proactive architecture review — explore codebase structure, generate a self-contained HTML report with Mermaid diagrams and candidate improvements, then grill the findings. Use when planning a large refactor, onboarding to an unfamiliar codebase, or before a major architectural change.

22 Updated yesterday
datit309
Web & Frontend Listed

flutter-ui

Build Flutter UI from Figma MCP or image input. Scans src for design tokens (colors, sizes, text styles), existing components, and naming conventions before writing a single line of code. Never hard-codes values.

22 Updated yesterday
datit309
Web & Frontend Listed

frontend-design

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

22 Updated yesterday
datit309
AI & Automation Listed

handoff

Compact current session context into a handoff document for seamless continuation in a new session. Use when context window is exhausted, switching machines, handing work to another agent, or ending a long session mid-task.

22 Updated yesterday
datit309
Data & Documents Listed

prd

Convert current conversation context into a structured Product Requirements Document (PRD) and optionally post it to GitHub Issues. Use before /supergraph:plan when requirements came from a conversation, user story, or feature discussion rather than a formal spec.

22 Updated yesterday
datit309
AI & Automation Listed

prototype

Build throwaway code to validate an uncertain approach before committing to a plan. Two branches — Logic (terminal state machine) or UI (multiple designs on one route with URL-param switcher). No persistence, no tests, single-command start. Use between analyze and plan when the approach itself is uncertain.

22 Updated yesterday
datit309
AI & Automation Listed

serena

Serena code intelligence — LSP-powered symbol navigation, diagnostics, and targeted code surgery. Activate before complex refactors, cross-file analysis, or when graph tools need symbol-level depth.

22 Updated yesterday
datit309
AI & Automation Listed

triage

Apply a formal state machine to issues — assign category (bug/enhancement/question/spike) and state (needs-triage �� needs-info → ready-for-agent → ready-for-human → wontfix). Issues marked ready-for-agent become inputs to supergraph:plan. Use when processing a backlog, reviewing new issues, or preparing work for automation.

22 Updated yesterday
datit309
Web & Frontend Listed

design-taste-frontend

Anti-slop frontend skill for landing pages, portfolios, and redesigns. The agent reads the brief, infers the right design direction, and ships interfaces that do not look templated. Real design systems when applicable, audit-first on redesigns, strict pre-flight check.

22 Updated yesterday
datit309
AI & Automation Listed

gpt-taste

Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.

22 Updated yesterday
datit309
Web & Frontend Listed

image-to-code

Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.

22 Updated yesterday
datit309
Web & Frontend Listed

redesign-existing-projects

Upgrades existing websites and apps to premium quality. Audits current design, identifies generic AI patterns, and applies high-end design standards without breaking functionality. Works with any CSS framework or vanilla CSS.

22 Updated yesterday
datit309
Web & Frontend Listed

threejs-animation

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

22 Updated yesterday
datit309
AI & Automation Listed

threejs-fundamentals

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

22 Updated yesterday
datit309
AI & Automation Listed

threejs-geometry

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

22 Updated yesterday
datit309
AI & Automation Listed

threejs-interaction

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

22 Updated yesterday
datit309
AI & Automation Listed

threejs-lighting

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

22 Updated yesterday
datit309
AI & Automation Listed

threejs-loaders

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

22 Updated yesterday
datit309
AI & Automation Listed

threejs-materials

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

22 Updated yesterday
datit309
AI & Automation Listed

threejs-postprocessing

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

22 Updated yesterday
datit309
AI & Automation Listed

threejs-shaders

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

22 Updated yesterday
datit309
AI & Automation Listed

threejs-textures

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

22 Updated yesterday
datit309
AI & Automation Listed

caveman

Persistent token-compression mode (~75% reduction) — now always-on by default. Strips filler while keeping code exact.

22 Updated yesterday
datit309
AI & Automation Listed

zoom-out

One-shot module map — go up a layer of abstraction and get a domain-vocabulary module map of the codebase. Use when lost in unfamiliar code, after a long deep-dive session, or when you need to re-orient before planning.

22 Updated yesterday
datit309

Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.