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P0u4a

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The coding agent for shipping to the stars

20 indexed · 0 Featured · 2 stars · avg score 65
Prolific

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Indexed Skills (20)

AI & Automation Listed

architect

Sketch types, signatures, and module structure before code, then stay in the loop while implementation fills in. Use for /architect, 'architect this', 'design this', or non-trivial work where jumping to code would lock in the wrong shape.

2 Updated 2 weeks ago
P0u4a
Web & Frontend Listed

principle-build-the-lever

Apply to any non-trivial work, not just bulk work: edits, migrations, analyses, checks. Build the tool that does it or proves it (codemod, script, generator, or a skill your subagents follow) instead of working by hand. The tool is the artifact a reviewer can rerun.

2 Updated 2 weeks ago
P0u4a
Code & Development Listed

principle-type-system-discipline

Apply when designing types, reviewing a function signature, or writing code in any statically-typed language. Make illegal states unrepresentable, brand semantic primitives, parse external data at boundaries, refuse to lie to the compiler, exhaust variants, derive from authoritative schemas.

2 Updated 2 weeks ago
P0u4a
DevOps & Infrastructure Listed

principle-boundary-discipline

Apply when wiring validation, error handling, or framework adapters. Concentrate guards at system boundaries (CLI, config, network, external APIs); trust internal types and keep business logic in pure functions.

2 Updated 2 weeks ago
P0u4a
DevOps & Infrastructure Listed

principle-encode-lessons-in-structure

Apply when you catch yourself writing the same instruction a second time, or notice a recurring correction. Encode the rule as a lint, metadata flag, runtime check, or script instead of more text.

2 Updated 2 weeks ago
P0u4a
Web & Frontend Listed

principle-exhaust-the-design-space

Apply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing.

2 Updated 2 weeks ago
P0u4a
DevOps & Infrastructure Listed

principle-experience-first

Apply when product, UX, or feature-scope tradeoffs come up. Choose user delight over implementation convenience; ship fewer polished features over more rough ones.

2 Updated 2 weeks ago
P0u4a
DevOps & Infrastructure Listed

principle-foundational-thinking

Apply before writing logic: choosing core types and data structures, sequencing scaffold-vs-feature work, asking what concurrent actors share. Get the data structures right so downstream code becomes obvious.

2 Updated 2 weeks ago
P0u4a
Code & Development Listed

principle-laziness-protocol

Apply when refactoring, evaluating diff size, or tempted to add abstractions, layers, or signal threading. Bias toward deletion and the smallest change that solves the problem.

2 Updated 2 weeks ago
P0u4a
Code & Development Listed

principle-make-operations-idempotent

Apply when designing commands, lifecycle steps, or processing loops that run amid crashes, restarts, and retries. Converge to the same end state regardless of partial prior runs.

2 Updated 2 weeks ago
P0u4a
DevOps & Infrastructure Listed

principle-minimize-reader-load

Apply when reviewing or shaping code that's hard to trace. Count layers between question and answer, and hidden state in the reader's head; collapse one-caller wrappers and shrink mutable scope.

2 Updated 2 weeks ago
P0u4a
DevOps & Infrastructure Listed

principle-never-block-on-the-human

Apply when tempted to ask 'should I do X?' on reversible work. Proceed, present the result, let the human course-correct after the fact; reserve confirmation for irreversible actions.

2 Updated 2 weeks ago
P0u4a
DevOps & Infrastructure Listed

principle-outcome-oriented-execution

Apply during planned rewrites and migrations with explicit phase boundaries. Converge on the target architecture; don't preserve smooth intermediate states with throwaway compatibility code.

2 Updated 2 weeks ago
P0u4a
Web & Frontend Listed

principle-redesign-from-first-principles

Apply when integrating a new requirement into an existing design. Redesign as if the requirement had been a foundational assumption from day one, instead of bolting it on.

2 Updated 2 weeks ago
P0u4a
DevOps & Infrastructure Listed

principle-separate-before-serializing-shared-state

Apply when concurrent actors might write to the same file, branch, key, or state object. Eliminate the sharing first; serialize structurally only when one shared writer is a real invariant.

2 Updated 2 weeks ago
P0u4a
DevOps & Infrastructure Listed

principle-subtract-before-you-add

Apply when sequencing an addition, refactor, or rewrite. Remove dead weight, redundant validators, and stub references first, then build on the simpler base.

2 Updated 2 weeks ago
P0u4a
AI & Automation Listed

how

Use for "how does X work", code walkthroughs before changing something, and placement / ownership / layering questions ("where should this live", "which package owns this", "is this the right layer"). Explains subsystem architecture, runtime flow, onboarding mental models. Can critique architecture. Use why for motivation.

2 Updated 2 weeks ago
P0u4a
AI & Automation Listed

tigerstyle

Use when writing any code. It describes how to write beautiful, maintainable and performant code.

2 Updated 2 weeks ago
P0u4a
AI & Automation Listed

why

Use for 'why does X work this way', 'why we picked Y', design rationale, regressions, postmortems, or data-backed thresholds. Discovers available MCPs and queries each evidence category (source control, issue tracker, long-form docs, real-time chat, infrastructure observability, error tracking, product analytics warehouse) in parallel, then returns a cited read on decisions and tradeoffs. Use how for runtime behavior.

2 Updated 2 weeks ago
P0u4a
Web & Frontend Listed

tui-dev

Use when writing TUI-related code. It explains libvaxis usage guidelines.

2 Updated 2 weeks ago
P0u4a

Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.