skull-studylisted
Install: claude install-skill zombico/mojulo
# skull-study
The head is the hardest part of an animal to get right, and the part a single
render lies about most. This is the **check pass for skull shape**: it renders a
head from all around so you can Read the turntable and catch what a front-only or
lateral-only view hides.
Why a turntable and not one view — learned the hard way on the leopard head:
- the **hollow / open-tube face** (a short-muzzled skull with no front cap) reads
fine in profile but is a see-through ring head-on;
- the **pale interior scoop** (looking into the open muzzle) only appears at ¾;
- an **over-long, lopsided, or wrongly-dropped muzzle** only reads from top / under.
## Use it
```bash
node .claude/skills/skull-study/study.mjs <subject> [<subject>...] [--recipe file.json] [--out dir]
```
Then **Read the printed PNGs** — that is the analysis. Each subject writes a
turntable to `<out>/<subject>/png/` (default `/tmp/skull-study`):
| view | reads |
|---|---|
| `1-front` | face plane — hollow ring? eyes/nose seated? countershade chin? |
| `2-front3q` · `3-threeqtr` | the recognizability angle — muzzle mass, cheek fill, scoop |
| `4-lateral` | profile — muzzle length, brow/stop, nasal bridge, jaw |
| `5-rear3q` · `6-back` | cranium closure, ear seating |
| `7-top` | dorsal skull, muzzle centering + symmetry, **nasal bridge prominence** |
| `8-under` | muzzle / jaw underside, chin |
Subjects:
- **a species** — any `ZOO_BUILDS` key (`wolf`, `cougar`, `lion`, `deer`, `fox`, …).
- **an archetype**