overdrive

Solid

overdrive 极致:用 shaders/spring physics/scroll-driven/60fps 推到技术极限的视觉表现。

AI & Automation 13 stars 1 forks Updated 5 days ago MIT

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Quality Score: 86/100

Stars 20%
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Recency 20%
100
Frontmatter 20%
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Documentation 15%
100
Issue Health 10%
80
License 10%
100
Description 5%
100

Skill Content

Start your response with: ``` ──────────── ⚡ OVERDRIVE ───────────── 》》》 Entering overdrive mode... ``` Push an interface past conventional limits. This isn't just about visual effects — it's about using the full power of the browser to make any part of an interface feel extraordinary: a table that handles a million rows, a dialog that morphs from its trigger, a form that validates in real-time with streaming feedback, a page transition that feels cinematic. ## MANDATORY PREPARATION Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. **EXTRA IMPORTANT FOR THIS SKILL**: Context determines what "extraordinary" means. A particle system on a creative portfolio is impressive. The same particle system on a settings page is embarrassing. But a settings page with instant optimistic saves and animated state transitions? That's extraordinary too. Understand the project's personality and goals before deciding what's appropriate. ### Propose Before Building This skill has the highest potential to misfire. Do NOT jump straight into implementation. You MUST: 1. **Think through 2-3 different directions** — consider different techniques, levels of ambition, and aesthetic approaches. For each direction, briefly describe what the result would look and feel like. 2. **Ask the user using AskUserQuestion.** to present th...

Details

Author
wzyxdwll
Repository
wzyxdwll/ccgx-workflow
Created
3 weeks ago
Last Updated
5 days ago
Language
TypeScript
License
MIT

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