← ClaudeAtlas

character-toy-grid-motionlisted

Use for an uploaded character transformed into an identity-preserved 9:16 designer-toy poster with six irregular rounded panels and a motion version that opens on one panel before returning to the full grid. Unlike character-reference-sheet (relationship 0.73), choose this for the toy-grid motion deliverable; choose character-reference-sheet for broad design reference. Unlike generate-video (0.61), choose this when the six-panel layout is mandatory.
weshopai/weshop-skill-package · ★ 1 · Code & Development · score 67
Install: claude install-skill weshopai/weshop-skill-package
# Character Toy Grid Motion ## Catalog - Display name: Character Toy Grid Motion - Categories: Character, Video - Status: Ready - Route label: Identity-locked six-panel toy poster and motion - Tone: purple - Short description: Turn one character image into a vertical designer-toy six-panel poster and an animated grid reveal. ## What this skill does - Extracts visible character identity, coverage state, props, and color anchors from one supplied image. - Produces an irregular six-panel 9:16 poster before planning motion. - Uses the approved poster as the reference for an opening-panel expansion, return transition, and stable grid motion. ## How to use Upload one mascot, IP character, or original-character image and state any name, copy, duration, or audio preference. A Canvas-capable Agent may group accepted poster and clip artifacts; otherwise it returns them directly. #### Example ```text 把这张吉祥物做成 9:16 潮玩六宫格动态海报:第四格先全屏表演,再回到不规则圆角六宫格;保留它的围巾和黄色背包。 ``` ## Workflow 1. Lock character identity, coverage, props, and a six-panel asymmetric rounded layout with black separations. Do not invent text or clothing. 2. Generate and inspect one poster through the current verified image route; correct panel count, identity drift, and geometry before motion. 3. Use the approved poster with `$generate-video` for a vertical clip: selected panel opens first, returns cleanly, and the six stable panels receive restrained independent motion. 4. Persist one `operationKey` per still and clip