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app-store-review-rejectionslisted

Use when preparing an App Store submission, diagnosing an App Review rejection / Resolution Center message, or hardening a free game/app with ads + Remove-Ads IAP + CloudKit + Game Center against the rejection classes it realistically hits. Covers guideline 1.3 / 2.1 / 2.3 / 2.5.x / 3.1.1 / 4.0 / 4.3 / 5.1.1 / 5.1.2, the ATT-vs-AdMob trap, privacy-label parity, and a pre-submit checklist.
wei18/apple-dev-skills · ★ 0 · Code & Development · score 70
Install: claude install-skill wei18/apple-dev-skills
# App Store Review Rejections ## Overview App Review rejects on a small set of recurring guideline violations. Per Apple's own transparency reporting, **performance/completeness (2.1) is the #1 cause**, and **privacy (5.1.x)** is the leading policy cause. This skill maps the rejection classes that **a free game/app with banner ads + a Remove-Ads IAP + CloudKit + Game Center** realistically hits, to a concrete pre-submission fix. These examples assume a free app with banner ads + a Remove-Ads IAP + CloudKit + Game Center; the guideline classes apply broadly — skip sections that don't fit your app's feature set. It is the *content* companion to your ASC submission-ops workflow (which says **who** may push each ASC button); this says **why a build gets bounced and how to pre-empt it**. ## When to use - Before any TestFlight→App Store submission (your TestFlight upload workflow got the build up; this gates whether it passes review). - A Resolution Center message arrived citing "Guideline X.Y" — find the row, apply the fix. - Auditing a new app/game for submission-readiness. - NOT for the *mechanics* of submitting (that's your ASC submission-ops workflow) or screenshot generation (that's your screenshot-generation pipeline). ## Quick reference — rejection class → fix (weighted to these apps) | Guideline | Why it bounces a puzzle-game-with-ads | Pre-submit fix here | |---|---|---| | **2.1 App Completeness** | Crash on reviewer's device/OS, dead-end flow, placeholder content,