mechanism-design-plannerlisted
Install: claude install-skill varunk130/claude-code-skills
# Mechanism Design Planner
> Reverse-engineers the rules so that participants acting in their own interest produce the outcome you want.
## What this skill is
A workflow that frames an allocation problem as a mechanism-design problem, surfaces the design objectives (efficiency, revenue, fairness, simplicity), picks the right mechanism class (first-price, second-price, Vickrey-Clarke-Groves (VCG), posted-price, matching, scoring auction), checks the canonical properties (Incentive Compatibility (IC), Individual Rationality (IR), budget balance, no-deficit), and stress-tests against collusion and gaming.
## What it solves
- Mechanisms that are gamed because participants have private information and weak incentives to reveal it
- Auctions that maximize revenue in theory but kill participation in practice
- Pricing models that look optimal until customers stop adopting
- Allocation rules that produce inefficient outcomes (the wrong party wins)
- Programs (referrals, compensation plans, Requests for Proposal (RFPs)) that produce unintended behaviors
## When to invoke
- Designing a marketplace pricing model (commissions, dynamic pricing, surge)
- Procurement or RFP design where bidders are strategic
- Auction format decisions (English, sealed-bid, second-price, combinatorial)
- Internal resource allocation (compute quota, headcount, budget)
- Matching problems (school choice, dorm assignment, kidney exchange, marketplace pairing)
- Incentive compensation, referral programs,