interview
SolidExtracts what the user actually wants before any options, plan, or code. One question at a time with a stated hypothesis until an explicit yes on a restated intent (outcome, user, success, constraint, out of scope). Use when the ask is underspecified, missing who/why/success/constraint, or the user says 'interview me', 'grill me', 'before we start', 'are we sure', 'align first'. Pass --grill to walk an existing plan or idea. Pass --wayfinder (or 'chart this', 'work the map', 'this is huge', 'we'll be at this for a while') when the deciding will not fit one session - a shared map of decision tickets. Do not use for unambiguous mechanical edits, pure info questions, or solution-space exploration (vd:brainstorm).
Install
Quality Score: 84/100
Skill Content
Details
- Author
- vanducng
- Repository
- vanducng/skills
- Created
- 4 months ago
- Last Updated
- today
- Language
- HTML
- License
- MIT
Bundled in these plugins
Similar Skills
Semantically similar based on skill content — not just same category
grill-me
Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me".
solo-grill
Relentless one-question-at-a-time interview that stress-tests a plan, design, or decision before anything gets built. Use when user says "grill me", "прожарь", "разбери мою идею", "stress-test this", "punch holes in this", or a plan still has soft spots. Also reachable by other skills that need an interview. Do NOT use for scoring an idea (/validate) or writing the implementation plan (/plan).
grill-me-m
Interview the user relentlessly about a plan, design, or topic until reaching shared understanding. Walks each branch of the decision tree. Decisions are captured in a distilled brainstorm file (delegated to notes-M). Use when user wants to stress-test a plan, get grilled, run a discovery session, or says "grill me".