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storieslisted

Use when starting an X2 project, when the problem domain has no approved epic story set, or when new scope needs stories added to an existing set. Runs problem discovery and produces epic-level stories, then requests gate 1 (stories approved). Do not use to author acceptance criteria or a requirements document, and do not use for anything downstream of gate 1.
teklabsdigital/x2-method · ★ 13 · AI & Automation · score 70
Install: claude install-skill teklabsdigital/x2-method
# X2 Stories Define the problem domain with the human and produce the epic-level story set. This is the first of the three gates: nothing is designed, seeded, or built until the stories are approved. ## What you produce - A handful of epic-level stories, one line each. Thin by design. Roles are human stakeholders (developer, operator, end user), never "the system" or "an AI agent". - Where the product's core is a novel domain behaviour (a method, a protocol, a way of working that makes the product not a commodity), capture it as a behaviour spec. It is a domain source of truth for the designer, not acceptance criteria and not screen design. It lands in the repo's `design/` directory once seed runs. - A turn note for every human turn ideation costs (number, what, why a human was needed). These are carried into the ledger the moment seed creates it. ## How to work the discovery - Spend time on the problem before any solution talk. Challenge, reframe, think laterally; be a thinking partner, not a yes-machine. Do not converge early. - Aim for the minimal story set that captures the full problem. Prefer a shape with more than one module, so the build exercises real seams. - Propose candidate framings and let the human pick. They drive the choice. ## The story-prototype loop Stories are dynamic. Owners iterate them heavily, and there is an entire loop from stories to UI prototype and back that refines the set until acceptance: seeing the product's shape changes