superforge-verifylisted
Install: claude install-skill takaoumehara/superforge-skill
# Superforge Verify — Pre-Completion Verification Gateway
NEVER claim a task is resolved, a bug is fixed, or a feature is complete without gathering empirical runtime proof of success.
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## Verification Requirements Checklist
### 1. Automated Build & Test Pass
- [ ] Complete test suite passes cleanly with 0 failures.
- [ ] 0 TypeScript / Swift / Kotlin compilation errors.
- [ ] 0 Linter warnings.
### 2. Dual-Viewport Web & UX Verification (Web Apps)
- [ ] **Mobile Viewport (< 640px)**: Tap target sizing (≥ 44px), zero horizontal overflow, touch menu responsiveness.
- [ ] **Desktop Viewport (> 1024px)**: Multi-column structure, keyboard navigation (`Tab`/`Enter`), hover states.
- [ ] **Accessibility (a11y)**: run **`superforge-a11y`** and require its verdict. The gate passes only when `docs/accessibility.md` exists, has no Blockers, and has no Level A or AA criterion left `not assessed`. A green automated scan on its own does not clear this box.
### 3. Native Mobile Verification (iOS / Android Apps)
- [ ] **iOS**: Xcode build success, iOS Simulator rendering, Dynamic Type scaling, SF Symbols alignment.
- [ ] **Android**: Gradle assemble success, Android Emulator execution, Material Design 3 Dynamic Color & ripple effects.
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## Simulated usability pass
Run the three-persona flow check — 初回・急いでいる / 慣れた常用者 /
懐疑的・慎重 — and report the point where each would abandon. Method detail is
in **`skills/superforge-roast/references/evaluation-methods.md`**.
## Artifact
Write `