superforge-ui

Solid

Design and build interfaces across Web, iOS (SwiftUI), and Android (Jetpack Compose), covering layout, visual hierarchy, typography, responsive behaviour, state specification, and micro-interactions. Follows a five-phase design process, Apple HIG, and Material 3. Use when the user says "design", "UI", "UX", "layout", "screen", "component", "make it look better", "animation", "spacing", "typography", "デザイン", "画面", "見た目", "レイアウト", "アニメーション", "余白", "使いにくい", or runs /superforge-ui.

Web & Frontend 1 stars 0 forks Updated today MIT

Install

View on GitHub

Quality Score: 80/100

Stars 20%
10
Recency 20%
100
Frontmatter 20%
70
Documentation 15%
100
Issue Health 10%
80
License 10%
100
Description 5%
100

Skill Content

# Superforge UI — Interface Design, Motion & Native Engineering Engine Use this skill when designing or implementing user interfaces across Web, iOS (SwiftUI), and Android (Jetpack Compose). This engine guarantees high aesthetic value, typography perfection, state specification, and micro-interaction polish. --- ## 1. Five-Phase Design Process 1. **UNDERSTAND**: Surface target user context, map assumptions, and reframe requirements. 2. **IDEATE**: Explore layout structures, navigation patterns, and component hierarchies. 3. **DESIGN**: Construct complete screens, typography grids, color assignments, and content states. 4. **EVALUATE**: Run accessibility audits (WCAG AA), contrast checks, and simulated persona testing. 5. **PREPARE**: Output clean production components, design tokens, and implementation specs. Step-by-step detail for DESIGN and EVALUATE is in `references/design-process.md`. --- ## 2. UX Spec & State Completeness (`ux-spec`) No UI component is complete until all 7 component states are explicitly engineered: 1. **Default**: Normal resting state. 2. **Hover**: Suble elevation/border highlight on cursor hover. 3. **Focus**: Distinct keyboard focus outline (`:focus-visible`). 4. **Active**: Touch/press tactile feedback (`scale(0.97)`). 5. **Disabled**: Reduced opacity (`0.4`), disabled pointer events. 6. **Loading**: Skeleton placeholder or inline spinner. 7. **Error**: Inline error messaging with clear recovery CTA. --- ## 3. Typography & Spacing Rhythm ...

Details

Author
takaoumehara
Repository
takaoumehara/superforge-skill
Created
3 days ago
Last Updated
today
Language
Shell
License
MIT

Similar Skills

Semantically similar based on skill content — not just same category

Web & Frontend Listed

ui-pro-forge

UI/UX design intelligence for web and mobile. Searchable local database with 85 styles, 193 color palettes, 74 font pairings, 192 product types, 98 UX guidelines, 104 icon entries, 16 GSAP motion presets, and 25 chart types across 21 stacks (React, Next.js, Vue, Nuxt, Svelte, SolidJS, Astro, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, Jetpack Compose, Angular, Laravel, JavaFX, WinUI, Avalonia, Uno Platform, Three.js, and HTML/CSS). Use when designing, building, or reviewing UI: pages, components, color schemes, typography, layout, accessibility, animation, or data visualization.

0 Updated 4 days ago
kterfan
AI & Automation Solid

superforge-brand

Define brand identity systems (naming, tone, palette, type, logo direction) and produce AI-generated visual and motion assets through prompt engineering for generate_image, Kie.ai, and Higgsfield. Use when the user says "brand", "logo", "identity", "tone of voice", "hero image", "banner", "generate an image", "video concept", "moodboard", "ブランド", "ロゴ", "トンマナ", "世界観", "ビジュアル", "画像を作って", "動画", or runs /superforge-brand.

1 Updated today
takaoumehara
Web & Frontend Solid

ui-design

This skill should be used when the user asks to "design a component", "pick colors", "improve typography", "fix spacing", "choose a layout", or discusses visual design, CSS, styling decisions, or responsive interfaces. Provides patterns for typography scales, color systems, spacing, and production-grade UI design.

17 Updated 2 days ago
dean0x