soak-test
SolidGenerate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that only appear after sustained play. Primarily used in Polish and Release phases.
Install
Quality Score: 87/100
Skill Content
Details
- Author
- striderZA
- Repository
- striderZA/OpenCodeGameStudios
- Created
- 4 months ago
- Last Updated
- 1 months ago
- Language
- JavaScript
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
stress-test-setup
Use after finishing product/requirements setup (e.g. via the pre-build-setup skill, if you have it), when project is a production web app, public API, or system with SLA/load requirements. Sets up k6 load tests (baseline, spike, soak) based on expected user volume from a PRD. Trigger when user says "stress test", "load test", "k6", "בדיקת עומס", or invoked automatically as a follow-up step from a pre-build-setup workflow. Skip for CLI tools, libraries, internal dashboards with <10 users, or POCs.
playtest-report
Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis.
stress-testing
Plan, run, and interpret load and stress tests — smoke, average-load, stress, spike, breakpoint, and soak — with realistic workload modeling (open vs closed model, coordinated omission) and SLO-based thresholds (p95/p99, error rate). Use ONLY when the user explicitly asks for a load test, stress test, performance test under load, capacity check, spike/soak/breakpoint test, or "how much traffic can this handle". NEVER run or suggest running load tests proactively — they hammer real systems, consume resources, and can degrade shared environments. If load-related risk is spotted during other work, mention it in one line and stop.