skill-test
SolidValidate skill files for structural compliance and behavioral correctness. Three modes: static (linter), spec (behavioral), audit (coverage report).
Testing & QA 85 stars
8 forks Updated 1 months ago MIT
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Skill Content
# Skill Test
Validates `.agents/skills/*/SKILL.md` files for structural compliance and
behavioral correctness. No external dependencies — runs entirely within the
existing skill/hook/template architecture.
**Four modes:**
| Mode | Command | Purpose | Token Cost |
|------|---------|---------|------------|
| `static` | `/skill-test static [name\|all]` | Structural linter — 7 compliance checks per skill | Low (~1k/skill) |
| `spec` | `/skill-test spec [name]` | Behavioral verifier — evaluates assertions in test spec | Medium (~5k/skill) |
| `category` | `/skill-test category [name\|all]` | Category rubric — checks skill against its category-specific metrics | Low (~2k/skill) |
| `audit` | `/skill-test audit` | Coverage report — skills, agent specs, last test dates | Low (~3k total) |
---
## Phase 1: Parse Arguments
Determine mode from the first argument:
- `static [name]` → run 7 structural checks on one skill
- `static all` → run 7 structural checks on all skills (Glob `.agents/skills/*/SKILL.md`)
- `spec [name]` → read skill + test spec, evaluate assertions
- `category [name]` → run category-specific rubric from `CCGS Skill Testing Framework/quality-rubric.md`
- `category all` → run category rubric for every skill that has a `category:` in catalog
- `audit` (or no argument) → read catalog, list all skills and agents, show coverage
If argument is missing or unrecognized, output usage and stop.
---
## Phase 2A: Static Mode — Structural Linter
For each skill being test...
Details
- Author
- striderZA
- Repository
- striderZA/OpenCodeGameStudios
- Created
- 4 months ago
- Last Updated
- 1 months ago
- Language
- JavaScript
- License
- MIT
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