← ClaudeAtlas

adobe-illustrator-mcplisted

Adobe Illustrator vector graphics and asset automation via adb-mcp ExtendScript. Use when creating vector art, SVG export, icon design, logo creation, artboard management, character model sheets, sprite assembly in Illustrator, path manipulation, or working with the Illustrator MCP server.
seanwinslow28/code-brain · ★ 0 · AI & Automation · score 72
Install: claude install-skill seanwinslow28/code-brain
# Adobe Illustrator MCP ## Purpose Execute Illustrator operations through the adb-mcp server's CEP plugin. Use `execute_extend_script` for vector creation and manipulation, plus dedicated tools for document inspection and PNG export. Illustrator handles vector assets for games, web, and print — from pixel-perfect sprites to SVG-optimized icons. ## When to Use - Creating or editing vector art in Illustrator via MCP - Assembling vector sprite sheets for game engines - Batch processing icons (normalize, align, export) - Building character model sheets with multiple poses - Exporting SVG optimized for web or animation - Creating logos, badges, or UI elements - Managing artboards and multi-page layouts ## Examples **Example 1: Vector sprite assembly for 16BitFit** ``` User: "Create a 4x3 sprite grid at 64x64px per cell" Claude: [Uses adobe-illustrator-mcp] 1. get_active_document_info — check workspace state 2. execute_extend_script: Create document 256x192, add grid guides 3. execute_extend_script: Create 12 named groups ("Sprite_01" through "Sprite_12") 4. execute_extend_script: Position groups at grid coordinates 5. export_png with anti_aliasing=false, horizontal_scale=400 "Sprite grid created. 12 cells at 64x64. Exported at 4x scale with no anti-aliasing for crisp pixels." ``` **Example 2: Icon batch normalization** ``` User: "Normalize these 20 icons to 24x24 artboards, centered" Claude: [Uses adobe-illustrator-mcp] 1. get_documents — map all open files