book-architect
SolidDesign the structural and emotional architecture for nonfiction books. Use when an author has a validated book concept and needs to create the blueprint before drafting. Triggers include requests to structure a book, create a chapter outline, design a table of contents, map the reader's journey, or plan book organization. Requires upstream documents from book-ideation (Book Concept Document) and optionally from idea-validator (Validation Report) and market-research (Market Research Report).
Install
Quality Score: 85/100
Skill Content
Details
- Author
- robertguss
- Repository
- robertguss/claude-code-toolkit
- Created
- 8 months ago
- Last Updated
- 1 months ago
- Language
- Shell
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
chapter-architect
Plan and architect a single chapter at beat-level granularity. Use when you have a chapter from the Architecture Document and need to create a detailed outline before drafting. Produces a Chapter Outline Document for use by draft-coach or ghostwriter.
book-ideation
Develop raw book ideas into structured nonfiction book concepts. Use when the user wants to develop a book idea, has brainstorm documents to refine into a book concept, wants to articulate a book's thesis/promise/reader/transformation, or needs to prepare a book concept for validation and market research. Nonfiction only. Produces a Book Concept Document with all elements needed for downstream skills (idea-validator, market-research, book-architect).
architecture-design
Design system-level architecture — bounded contexts, modules, domains, layering, dependency direction, and ADRs. Make sure to use this skill whenever the user asks to design an architecture, plan a system, define bounded contexts, draft an ADR, decide on module boundaries, or says things like "entwirf die Architektur", "plane das System", "wie strukturieren wir X", "architecture design", "system design", "bounded contexts", "module layout". Use this skill for HIGH-LEVEL structural decisions only — component and class-level design belongs in `component-design`.