using-vibekit
SolidUse when starting any conversation — establishes vibekit's auto-trigger discipline so pipeline skills (brainstorm, brief, plan, exec, verify, review, finish, memory) actually fire at their trigger points instead of being silently skipped.
Install
Quality Score: 81/100
Skill Content
Details
- Author
- rizukirr
- Repository
- rizukirr/vibekit
- Created
- 4 months ago
- Last Updated
- yesterday
- Language
- JavaScript
- License
- MIT
Integrates with
Bundled in these plugins
Similar Skills
Semantically similar based on skill content — not just same category
vibecode-orchestrator
Central skill dispatcher for large Claude Code skill libraries. Analyzes each request's intent, then loads only the minimum set of skills needed, instead of the user hand-picking from a hundred installed skills or the model loading several overlapping ones. Runs a five-phase loop (analyze, plan, implement, test, compact) with per-lane arbitration so two similar skills never load at once. Use when a setup has many installed skills, when it is unclear which skills apply to a task, or when skill loading is burning context. Does not write production code itself; it routes to the skills that do. Trigger terms: vibecode, orchestrate, route skills, which skill, pick skills, dispatch, skill router, too many skills, /vc.
vibe
Use when the user says "vibe" or gives a short intent like "add X", "build Y", "fix Z". Runs the full disciplined pipeline end-to-end — brainstorm → plan → isolated execution → verification — with minimal user interaction outside the brainstorm phase. The user only has to answer design questions; every other step is autonomous, guardrail-protected, and token-efficient. If the user does not say "vibe" explicitly, do not assume this skill applies.
using-nicopowers
Use when starting any conversation - establishes how to find and use skills, requiring skill invocation before ANY response including clarifying questions