ce-ux-auditlisted
Install: claude install-skill relusion/vg-sdlc-claude-plugins
# Ux Audit
**Invocation input:** Journey, scope, or running app to audit (optional): $ARGUMENTS
Walk a running app's UX via the browser and report **evidence-backed findings**
an agent can reliably detect — dead ends, plan-vs-reality gaps, cross-feature
inconsistencies, broken links, missing states, validation gaps, state loss,
layout breakage, accessibility violations.
The workflow is **read-only on code and existing artifacts**. It finds issues and
**escalates** to the rest of the toolset (`/ce-implement`, `/ce-spec`, `/ce-plan`) —
it never patches code or modifies any other artifact. Same discipline as
`/ce-verify`.
It runs in one of **two auto-detected modes**, chosen by a Stage-0 probe of plan
state — you never have to know which:
- **Journey-walk mode** — a plan on disk owns the surface. *Verifies* each
planned journey against its EARS criteria: walk it once, run the mechanical
checks, report where the running app diverges from the traced plan.
- **Adversarial-discovery mode** — no plan owns the target (a plain running app,
or a repo with no traced journeys). *Discovers* unknown problems by exploring
journeys the planner never traced and probing inputs and states no spec
specified — a chaos taxonomy over inputs, sequence, auth, viewport, state.
Same evidence-bound finding shape and the same triage discipline in both modes;
different inputs and different jobs (verification vs discovery).
## Runtime Inputs
- **Target (mode-specific):** in **journey-walk