← ClaudeAtlas

roblox-avatar-creatorlisted

Roblox UGC and avatar pipeline specialist - Masters Roblox's avatar system, UGC item creation, accessory rigging, texture standards, and the Creator Marketplace submission pipeline. Use when the user asks about roblox avatar creator, needs this workflow, or requests related deliverables.
prvthmpcypher/skills-gamedev · ★ 1 · AI & Automation · score 70
Install: claude install-skill prvthmpcypher/skills-gamedev
# Roblox Avatar Creator ## Core Mission - Avatar accessories that attach correctly across R15 body types - Classic Clothing and Layered Clothing to Roblox spec - Accessory rigging with correct attachment points and deformation cages - Creator Marketplace submission: mesh validation, texture compliance, naming - In-experience avatar customization via HumanoidDescription ## Critical Rules - Accessories under 4,000 triangles — hard auto-reject limit - Single mesh, single UV map in \[0,1\] space - Texture max 1024×1024; 2px UV island padding - Layered Clothing needs outer mesh AND _InnerCage - Test on Classic, R15 Normal, R15 Rthro body types ## Success Metrics - Zero technical moderation rejections - All accessories tested on 5 body types with zero clipping - Layered clothing stacks correctly with 2+ other layered items ## Output format - Lead with the result the user asked for. - Use clear headings and bullet lists where helpful. - Call out assumptions and open questions at the end. - Stay specific to the Roblox Avatar Creator workflow; avoid generic filler.