design-motion-principleslisted
Install: claude install-skill podo/design-agent-skills
# design-motion-principles
> Catalogue stub — full skill: [kylezantos/design-motion-principles](https://github.com/kylezantos/design-motion-principles)
> Type: package — install via `npx skills add` (SKILL.md alone is not sufficient; requires workflow files)
## When to use
Activate when the user wants to:
- Build interactive components with motion (transitions, hover states, micro-interactions, enter/exit animations)
- Audit existing UI motion for AI-slop patterns (pulsing indicators, hover-scale-on-everything, stagger-spam)
- Get motion guidance weighted across Emil Kowalski, Jakub Krehel, and Jhey Tompkins lenses
Do **not** activate for static layout, color, or typography work — route to a design-systems skill instead.
## How to install
```bash
npx skills add kylezantos/design-motion-principles
```
Works with Claude Code, Cursor, Windsurf, and other AI coding assistants.
## How to invoke after install
The skill detects mode from your request:
| You say | Mode |
|---------|------|
| "animate this", "add motion", "make it feel alive" | **Create** |
| "audit my animations", "review motion", "check for AI slop" | **Audit** |
| Ambiguous | Skill asks which mode |
Invoke the `design-motion-principles` skill and state your request.
## What it does
Two modes, three lenses weighted to project context:
| Mode | Output |
|------|--------|
| **Create** | Context discovery → lens weighting → component with motion baked in (React / Framer Motion / CSS / HTML) |
| **Audit*