add-puzzle-type
SolidScaffold a new puzzle type across all 10+ pipeline integration points in jigsawR. Creates the core puzzle module, wires it into the unified pipeline (generation, positioning, rendering, adjacency), adds ggpuzzle geom/stat layers, updates DESCRIPTION and config.yml, extends the Shiny app, and creates a comprehensive test suite. Use when adding a completely new puzzle type to the package or following the 10-point integration checklist to ensure nothing is missed end-to-end.
Install
Quality Score: 81/100
Skill Content
Details
- Author
- pjt222
- Repository
- pjt222/agent-almanac
- Created
- 1 years ago
- Last Updated
- today
- Language
- JavaScript
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
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escape-room-designer
Design curriculum-aligned classroom escape rooms with sequential puzzle logic, narrative framing, and synthesis challenges. Use when a teacher wants to build an escape room, turn quiz questions into escape-room puzzles, create student-built room briefs, or design physical, digital, or hybrid puzzle sequences for any subject or year level. Also use for "escape room," "puzzle sequence," "locked puzzle," "breakout," or "gamified lesson."
add-platform
Add support for a new AI coding tool, IDE, PR-reviewer, or context-packer to VibeTags — wire a new generated output file through ServiceRegistry, Platform, the renderer registry, and (if granular) GranularRulesWriter. Use when the user says "add platform support", "support <tool>", "generate a new output file for X", "new AI platform", or names an AI coding assistant/IDE/PR-reviewer/context-packer VibeTags doesn't yet generate a file for.