ui-design-memorylisted
Install: claude install-skill oneworks-ai/app
# OneWorks UI Design Memory
Use repository files as the team's revisioned, version-controlled design memory. Do not rely on a person, model, or current conversation to preserve standards.
## Start every visual task
1. Read [team-design-standards.md](references/team-design-standards.md).
2. Read `.oo/rules/frontend-standard/design-memory.md`, its registry, applicable project design rules, design tokens, shared component guidance, and the nearest `AGENTS.md`.
3. Search existing rules before proposing a new standard. Prefer `rg` over broad source scans.
4. Produce a concise Visual Brief before non-mechanical visual edits:
- target surface and viewports;
- reference images or existing product surfaces;
- layout hierarchy and key geometry;
- components and tokens to reuse;
- interaction and responsive invariants;
- prohibited patterns;
- expected user behaviors;
- required screenshots and observable checks.
5. Keep task-specific coordinates and temporary adjustments in the Visual Brief, not durable memory.
## Classify user feedback
Treat feedback as a durable-standard candidate when it uses normative language such as `all`, `always`, `default`, `must`, `ensure`, `standard`, `consistent`, `统一`, `所有`, `以后`, `默认`, `始终`, `必须`, `保证`, `规范`, or `不要再`.
Treat feedback as task-local when it only adjusts the current composition, for example `move this 2px left`, `crop this image slightly`, or `use x=278 for this reference viewport`.
If the same local correction