learning-loop-enginelisted
Install: claude install-skill mytechsonamy/VibeFlow
# Learning Loop Engine
An L3 Truth-Evolution skill. Where every L2 skill looks at a
SINGLE run and says "here's what's wrong right now", this
skill looks across TIME and says "here's the pattern, here's
what it's been costing you, here's what to change". The
output isn't a gate verdict; it's an improvement plan.
L3 skills are the slow loop. They run once per sprint (or on
demand when a production incident needs a post-mortem), they
take longer, and they produce recommendations the team
evaluates rather than gate-blocks on. A team that runs
learning-loop-engine weekly tends to catch structural quality
drift months earlier than a team that only runs per-release
gates — that's the bet L3 is making.
## When You're Invoked
- **PIPELINE-6 step 1** — first step of the release pipeline,
before the release gate runs. Surfaces recurring patterns
the release decision should know about (not block on —
L3 recommendations are informational to the gate).
- **PIPELINE-7 step 1** — first step of the retrospective
pipeline. Runs on demand at sprint boundaries.
- **On demand** as
`/vibeflow:learning-loop-engine [--mode <m>] [--since <sha>]`.
- **From `release-decision-engine`** when a post-release
incident needs the "what did we miss" trace.
## Input Contract
The skill runs in one of four distinct modes. Each mode has
its own input contract.
### Mode 1: `test-history`
Default mode. Analyzes the project's accumulated test reports.
| Input | Required | Notes |
|-------|-------