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game-scope-completeness-auditlisted

Audit whether the project matches its intended scope and quality target, and identify fake-complete vs actually-complete features.
mike007jd/game-superpowers · ★ 3 · Web & Frontend · score 75
Install: claude install-skill mike007jd/game-superpowers
# Game Scope Completeness Audit ## Goal Audit what the project is supposed to be, what it currently is, and where scope or completeness assumptions are misleading. ## Deliverables Update: - `docs/game-studio/audit/audit-summary.md` - `docs/game-studio/audit/scorecard.json` - `docs/game-studio/audit/repair-roadmap.md` Use: - `./shared/checklists/scope-completeness-audit-checklist.md` - `./shared/reference/scope-tiers.md` - `./shared/reference/quality-targets.md` ## Evaluate - claimed target vs actual target (`first-playable`, `polished-prototype`, `production-feature`, `live-patch`) - must-have features complete vs partial vs placeholder - surface-level completeness hiding missing loop closure - scope creep and low-value complexity - where to cut, where to finish, and where to stop pretending something is done