openloomi-petlisted
Install: claude install-skill melandlabs/plugins
# OpenLoomi Pet Sub-skill
The Loomi Pet has 9 universal state names. The plugin ships the fox
(`loomi-*`) sprite set for branding; the OpenLoomi runtime's
state-resolution watcher renders the matching sprite for whichever
theme you have active (fox or capybara, or any folder under
`~/.openloomi/pet-custom/`). State set:
| State | When to use |
|---|---|
| `happy` | A task just completed successfully |
| `idle` | Loomi is waiting for the next loop tick (watcher-only — do not set from Codex) |
| `juggling` | Multiple sub-agents are running |
| `needsinput` | Permission prompt / elicitation dialog visible |
| `presenting` | Fresh decision requires the user's review (watcher-only — do not set from Codex) |
| `sleeping` | Local hour outside 6–22 with no pending work (watcher-only — do not set from Codex) |
| `sweeping` | User dismissed a card just now (watcher-only) |
| `thinking` | Between steps, awaiting LLM response |
| `working` | A tool call is in progress (`PreToolUse` hook fires this) |
## Available commands
- `node $SKILL_DIR/../../scripts/loomi-bridge.mjs pet <state>` — synchronous, returns JSON; use only when the user explicitly asks.
- Hooks call `state <name>` automatically (fire-and-forget, 2s timeout).
Sprite set is hardcoded in the bridge — invalid state names are rejected
before any HTTP call. The endpoint `POST /api/pet/state` may not yet exist
in the target OpenLoomi runtime; the bridge falls back to "would have set
state to X — pending OpenLoomi endpoint" w