shot-specifierlisted
Install: claude install-skill leynos/visual-storytelling-skills
# Shot Specifier
Takes a completed scene inventory and reference image set as input and produces
generation-ready shot specifications: numbered shots with full directorial direction,
storyboard keyframes, video prompts, model routing, and an asset pipeline.
This skill is explicitly **expensive**. Generating storyboard images for every shot in
every scene requires many image generation calls. Per-shot video generation is more
expensive still. This cost is the price of consistency and production quality — do not
skip shots or reduce keyframe coverage to save cost unless the user explicitly requests
it.
## Input Requirements
Before beginning, verify the following inputs are available:
| Input | Location | Required? |
|-------|----------|-----------|
| Scene inventory document | `{project}/scene-pack/{project}_scene_inventory.md` | Required |
| Reference images | `{project}/image_out/` or `{project}/refs/` | Required |
| Prompt keyword library | `{project}/{project}_prompt_keywords.md` | Required |
| Continuity inventory | `{project}/{project}_continuity_inventory.md` | Strongly recommended |
| Video role manifest | Section in scene inventory | Required |
If the prompt keyword library or video role manifest are absent, run
`scene-inventory-extractor-v2` phases 2.4 and 11.6 first before proceeding.
## Execution Context
This skill requires:
- **nanobanana image generation Model Context Protocol (MCP)** (see
`references/storyboard-generation.md`), with every storyboard im