mobile-parity
SolidEnsures Kandev UI work uses native mobile interaction patterns instead of compressed desktop adaptations while preserving desktop/mobile capability parity, responsive behavior, and mobile Playwright E2E coverage. Use when implementing, planning, reviewing, or testing any new feature, page, component, workflow, form, dialog, sidebar, navigation, dashboard, or visual UI change; if work touches frontend or user-facing UI, this skill must run even when user mentions only desktop or says "new feature".
Install
Quality Score: 90/100
Skill Content
Details
- Author
- kdlbs
- Repository
- kdlbs/kandev
- Created
- 6 months ago
- Last Updated
- today
- Language
- Go
- License
- AGPL-3.0
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
enhance-capacitor-ui
Cross-surface UIUX separation skill for hybrid web apps that ship as PWA + iOS + Android via Capacitor (or Tauri / Expo Web / Ionic / RN-Web). Use when a previous UI/UX sweep "improved one surface and broke the other" — desktop polished but mobile cramped, or mobile native but desktop wastes space. Also use when the project has ad-hoc useIsMobile / isNative branches scattered across components, a single md: breakpoint doing double duty as "is desktop" and "wider slot", or per-component platform styling instead of mode tokens. Establishes three orthogonal axes — form factor (compact/medium/expanded), platform (web/ios/android), pointer (fine/coarse) — and a three-layer architecture (context hook, mode tokens, container-query primitives) so one sweep can enhance one axis without degrading the others. Catches axis conflation in a single boolean, hover-only affordances on native shells, and SSR/Capacitor first-paint mismatch. For pure visual polish on a single surface, use enhance-web-ui first.
mobile-ui
Use when a ticket builds or reworks UI in a React Native / Expo (or React + Capacitor) mobile app and it must feel like a real, store-credible native app — not a wrapped mobile website. Covers the native-feel bar, safe-area/gesture/haptics, store-readiness, and mobile performance. Invoke for "make this screen feel native", "build the mobile X screen", "this feels like a website", "would this get approved", or as the mobile pack for any app-UI change.
sota-mobile
State-of-the-art mobile engineering for building and auditing iOS and Android applications. Use when the task involves mobile apps in any form — native (Swift, SwiftUI, Kotlin, Jetpack Compose), cross-platform (React Native, Flutter, Kotlin Multiplatform), Swift as a language — Swift 6 strict concurrency, actors, Sendable, ARC, SwiftPM, Swift Testing — in any target including server-side Swift (e.g. Vapor), app store submission and review (App Store, Google Play, privacy manifests, data safety), push notifications (APNs, FCM), offline-first architecture and sync, mobile security (Keychain, Keystore, certificate pinning, app attestation, OWASP MASVS), mobile performance (startup, jank, battery, app size), or mobile release operations (phased rollouts, feature flags, forced updates, crash reporting, OTA updates). Trigger keywords: mobile, iOS, Android, Swift, SwiftUI, Kotlin, Jetpack Compose, React Native, Flutter, app store, push notifications, offline-first, server-side Swift, Vapor, SwiftPM.