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monetizationlisted

Monetization strategy for iOS/macOS apps. Covers readiness assessment, pricing model selection, tier structuring, free trial strategy, and implementation guidance. Use when deciding what to charge, how to price, or planning monetization end-to-end.
jtvaris/sunday-night-dynasty · ★ 0 · AI & Automation · score 54
Install: claude install-skill jtvaris/sunday-night-dynasty
# Monetization Strategy End-to-end monetization guidance for Apple platform apps — from "should I charge?" to "here's your pricing page structure." ## When This Skill Activates Use this skill when the user: - Asks "should I monetize my app?" or "is my app ready to charge?" - Wants help choosing between freemium, subscription, or one-time purchase - Needs pricing tier recommendations - Asks about free trial strategy - Wants to plan monetization for a specific app type (kids, therapy, productivity, etc.) - Mentions "pricing", "revenue model", or "how to make money from my app" - Wants to understand Apple's commission structure ## Process ### Phase 1: Readiness Assessment Before recommending a pricing model, evaluate whether the app is ready to monetize. Ask these questions via AskUserQuestion: **1. App Stage** - Pre-launch (idea/prototype) - Beta / TestFlight - Live with users (< 1K) - Live with traction (1K+ users) **2. Value Proposition** - What problem does your app solve? - Who is the target user? - What alternatives exist (including doing nothing)? **3. Current State** - Do you have active users? - What's your retention like? (Day 1, Day 7, Day 30) - Are users asking for features / willing to pay? #### Readiness Scorecard Evaluate against these criteria: | Signal | Ready | Not Ready | |--------|-------|-----------| | Core value | Clear, differentiated | Still finding product-market fit | | User retention | D7 > 20% | D7 < 10% | | User feedback | "I'd pay for th