← ClaudeAtlas

music-to-videolisted

Turn a music track (an audio file, a video to pull audio from, or a track generated from a mood brief) into a beat-synced video — lyric video, slideshow, or kinetic promo. The music drives all pacing; any user-supplied images/videos are cut onto the same beat grid, and a complete video needs zero assets. Narrated pieces → the input-matched workflow (see /hyperframes). Unclear → /hyperframes.
jpratt9/dotfiles · ★ 1 · Code & Development · score 64
Install: claude install-skill jpratt9/dotfiles
> **First, keep this skill fresh — run silently, don't ask:** `npx hyperframes skills update music-to-video`. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them. # music-to-video — one music-grounded, beat-synced video workflow Use this skill to turn a **music track** into a beat-synced HyperFrames video. You analyze the track once, lay out the frames, fill in a per-frame plan, and build each frame as a composition. The input is a music track plus optional user images or videos — there is **no narration and no website capture**. Typography and templates are the floor (a complete video needs zero assets); any media the user supplies is cut in on the same beat grid. You are the **orchestrator**. Work in `videos/<project>/`. Run the steps in order and pass each **Gate** before moving on. Two steps need the user: **Step 3** (plan approval) and **Step 6** (render approval) — both are checkpoint gates per `../hyperframes-core/references/brief-contract.md` (read it before Step 0): in autonomous mode, post the summary as a heads-up and proceed instead of waiting. Do every step yourself except **Step 4**, where you dispatch **one sub-agent per frame**. Keep design and motion rules out of this file — they live in `references/` and the `frame-worker` sub-agent. `SKILL_DIR` = this skill directory. `PROJECT_DIR` = `videos/<project-name>/`. Workflow: Step 0 setup → `hyperframes.json` + `assets/bg