game-productionlisted
Install: claude install-skill itsjavi/skills
# Coordinate game production
Read [shared context](../../references/shared-context.md) and the ready project preferences through
`scripts/prefs.py read`. Use [repository contracts](../../references/repository.md) for paths, ownership and asset
records. If setup is incomplete, route to game-bootstrap once.
Translate `game.goal` into the player's objective and `game.scope` into this delivery's boundaries. Preserve accepted
art direction and gameplay decisions. A new instruction steers the current task unless it explicitly replaces it.
Inspect current files and evidence before treating inherited work as complete.
## Select only the needed workflows
| Work | Skill |
| ---------------------------------------------- | ------------------- |
| Visual direction and construction views | game-concept-art |
| 3D sources and exports | blender-game-assets |
| Pixel, painted, cutout or rendered sprites | game-sprites |
| Terrain tiles and adjacency rules | game-tilesets |
| Skeletal, cutout or frame animation | game-animation |
| Gameplay and persistence | godot-gameplay |
| Levels, camera, lighting and 2.5D presentation | game-world-building |
| Interface and cross-device input | game-ui-input |
| Sound, music and action effects | game-audio-vfx |
| Gameplay and visual verification