debug-mode
SolidEvidence debugging for unresolved bugs. Use when the user says 'diagnose' or 'debug this', or when a bug is flaky, environment-specific, production-only, or its root cause survived a normal reproduction/inspection. Build a feedback loop, collect runtime evidence, and fix only after evidence identifies the cause. Do not use for a compiler/type/lint/test error whose cause is in the output, a review finding that already names cause and fix, an already-proven root cause, or from inside an active debug-mode run.
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Quality Score: 79/100
Skill Content
Details
- Author
- hcaiano
- Repository
- hcaiano/skills
- Created
- 2 months ago
- Last Updated
- today
- Language
- JavaScript
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
debug
Diagnosis loop for hard bugs and performance regressions. Use when the user says "diagnose"/"debug this", or reports something broken/throwing/failing/slow.
debug
When you get a failed result/error/user says its wrong/its a bug, use this skill to systematically debug and fix the problem.
debugging
Use when a bug, failing test, or broken build is not already explained by a clear local mistake, or when a first fix did not work. Common triggers: bug, failing test, broken build, debug, debuggen, error, crash, stack trace, not working, does not work, broke, start debugging, start investigating, fout opsporen.