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execute-unattendedlisted

Use DURING an unattended run, once triage has produced a do-now pile: keep moving without stopping between items, switch away the instant something needs a human, protect against irreversible edits before touching a file, and carry each shippable change through to confirmed-live. Do NOT use for choosing what to work on (triage-for-autonomy) or for the closing reconciliation (close-out-the-run).
haiggoh/run-to-completion · ★ 1 · AI & Automation · score 74
Install: claude install-skill haiggoh/run-to-completion
# execute-unattended — keep moving, stop only for gates This is the execution engine. Your goal is momentum: do not stop between items, and do not half-do anything. Momentum means not pausing to *report* or to ask about routine next steps — it does not mean skipping the confirmations described under "What autonomy does not relax" below. Those are the one class of stop that stays. ## Wrap-and-switch The moment an item turns out to need user input, stop that item immediately. Move to the next Tier 1 item. Do not wait and do not idle: an unattended run has nobody to answer, so a question asked mid-run buys nothing and costs the rest of the queue. Carry the question to the closing wrap instead, where it becomes a gated-list entry the user can answer in one pass. When you stop, do three things, not one: 1. **Retier the item in the store**, not just in your notes. A gate you only mention in the wrap is gone as soon as the wrap scrolls past; the store is what the next run reads. If the tracker has a blocked state, set it. 2. **Record the gate reason** — the specific question, not "needs input". 3. **Name the partial progress in that reason.** State what is already done and what the next run should therefore *not* redo. Without this the next run cannot tell a fresh item from a half-finished one, so it starts over — and the first half is paid for twice. ## Work up to a known gate on purpose Wrap-and-switch above is *reactive*: it fires when an item turns out to need a human. Ma