golang-design-patterns
SolidIdiomatic Golang design patterns — functional options, constructors, error flow and cascading, resource management and lifecycle, graceful shutdown, resilience, architecture, dependency injection, data handling, and streaming. Apply when designing Go APIs, structuring applications, choosing between patterns, making design decisions, architectural choices, or production hardening.
Install
Quality Score: 78/100
Skill Content
Details
- Author
- guynhsichngeodiec
- Repository
- guynhsichngeodiec/cc-skills-golang
- Created
- 3 months ago
- Last Updated
- yesterday
- Language
- Go
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
golang-patterns
Idiomatic Go patterns, best practices, and conventions for building robust, efficient, and maintainable Go applications.
golang-patterns
Idiomatic Go patterns and conventions for robust, maintainable code. Use this skill whenever writing, reviewing, refactoring, or designing Go code — packages/modules, interfaces, error handling, concurrency (goroutines/channels/context), and project layout. Load it before the first line of Go, since idiom and error/concurrency conventions are hard to retrofit.
go
This skill should be used when the user works with Go files (.go), asks about "error handling", "interfaces", "goroutines", "channels", "packages", or discusses Go idioms and concurrency. Provides patterns for error handling, interface design, concurrency, and package organization.