render-stopmotion-hand-swatch-cycle

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Assemble a stop-motion hand-swatch-cycle product-demo ad from a config — a sequence of still PLATES (one hand swiping a single-barrel cosmetic across a cream skin-patch, the barrel + swatch changing per plate while the hand, background, crop, and lighting stay locked) is PNG→mp4 loop-encoded at each plate's own stop-motion hold (fast motion frames 150–250ms, per-shade ~380ms, hero beats 1100–1800ms), concat-demuxed with HARD cuts into a silent master, closed on a Playwright HTML-rendered branded end card (serif tagline + sans subtitle + real logo SVG over a hero BG, never AI-rendered text), and muxed with a pre-sourced music track playing under the end card with a fade tail (no VO). This is the FREE deterministic assembly stage (loop-encode + concat-demux + end-card render + music mux); the master-anchor plate, shade plates, and end-card BG come from create-image-gpt-image-fal and the track from create-music-elevenlabs. Use for the stopmotion-hand-swatch-cycle format.

AI & Automation 1,055 stars 194 forks Updated 3 days ago MIT

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Skill Content

# render-stopmotion-hand-swatch-cycle Assemble a **stop-motion hand-swatch-cycle** ad from a config: a fast, tactile product demo where a single hand swipes ONE cosmetic barrel across a cream "skin-patch" test surface, and the shade of the barrel AND the painted swatch stripe changes on every frame while the hand, background, crop, and lighting hold still — cycling the variant family so the viewer self-identifies their match, then a hero-pick payoff and a branded end card. This capability is the **FREE, deterministic assembly** — the per-plate PNG→mp4 loop encode, the concat-demux, the end-card render, and the music mux. `scripts/config.example.json` is the worked example (DIBS Beauty "Pick Your Match", ~16.6s 1080×1920 9:16, ~24 cycle plates + finale beats + a 3s end card); `scripts/PIPELINE.md` maps every config block to its source step and `scripts/README.md` documents the free assembly. ## Run This is the **FREE, deterministic** assembly stage — it spends nothing. The paid inputs are separate capabilities — the master-anchor plate + the per-shade / motion / finale plates + the end-card hero BG (`create-image-gpt-image-fal`, gpt-image-2 EDIT mode, each plate anchored to the SAME master-anchor — never chained), and the music track (`create-music-elevenlabs`, or a brand-supplied mp3). Given the ordered plate PNGs + per-plate holds + the end-card hero BG + the brand logo SVG + the music track, `render-stopmotion-hand-swatch-cycle` loop-encodes each plate at its hold, conc...

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Author
gooseworks-ai
Repository
gooseworks-ai/goose-skills
Created
4 months ago
Last Updated
3 days ago
Language
Python
License
MIT

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