← ClaudeAtlas

asset-creatorlisted

Generate consistent pixel art game assets using AI image generation + meta-prompting for style lock + HSL chroma-key background removal. Produces transparent PNGs ready for PixiJS, Phaser, or any 2D game engine. Use when building pixel art games, creating game sprites, generating isometric assets, making character sprites, or when user says "create asset", "generate sprite", "make game art", "pixel art asset", or "에셋 만들어".
fysoul17/devlyn-cli · ★ 1 · AI & Automation · score 65
Install: claude install-skill fysoul17/devlyn-cli
# Asset Creator — AI-Powered Game Asset Pipeline Generate production-ready pixel art game assets with consistent style, transparent backgrounds, and catalog metadata. Reference files in this skill directory: - `STYLE-GUIDE.md` — Art direction defaults, per-category templates, predefined asset batches - `CATALOG-SCHEMA.md` — manifest.json structure and marketplace metadata ## Pipeline overview ``` 0. STYLE LOCK Meta-prompt one reference asset → extract style DNA (once per project) 1. GENERATE Swap [SUBJECT] in meta prompt → Gemini 3.0 Pro Image 2. BG REMOVE HSL flood fill (Pillow) — magenta + near-white removal 3. NORMALIZE Auto-crop + category-based size normalization 4. CATALOG manifest.json auto-registration with marketplace metadata ``` This pipeline was validated through iterative testing. The meta-prompting approach extracts the "style DNA" from one good asset and replicates it precisely — more consistent than reference images (which the AI may reinterpret) and more token-efficient (264 chars vs 2MB image per call). ## Prerequisites ```bash # Python 3 with Pillow — required for HSL background removal python3 -c "from PIL import Image; print('OK')" # API key — required for AI image generation grep GEMINI_API_KEY .env ``` ImageMagick is NOT required — the pipeline uses pure Python (Pillow) for background removal. ## Usage ``` /asset-creator init — Set up project + extract meta prompt from reference /asset-creato