arcanea-world-buildlisted
Install: claude install-skill frankxai/arcanea
# The Art of World Architecture
> *"A world is not a setting. A world is a character with its own history, desires, and secrets."*
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## The World-Builder's First Truth
**The iceberg principle**: Show 10%, know 100%.
Your reader experiences the tip of the iceberg - a living, breathing world with history and depth. But that experience only works if you've built the 90% beneath the surface.
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## The Seven Pillars of World-Building
```
╔════════════════════════════════════════════════════════════╗
║ THE SEVEN PILLARS ║
╠════════════════════════════════════════════════════════════╣
║ 1. GEOGRAPHY & ENVIRONMENT │ The physical container ║
║ 2. HISTORY & TIME │ Memory that shapes present ║
║ 3. CULTURES & PEOPLES │ The human (or other) element║
║ 4. MAGIC/TECHNOLOGY SYSTEMS │ The extraordinary element ║
║ 5. ECONOMY & RESOURCES │ The material foundation ║
║ 6. POWER & POLITICS │ The dynamics of control ║
║ 7. BELIEF & MEANING │ The spiritual architecture ║
╚════════════════════════════════════════════════════════════╝
```
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## Pillar 1: Geography & Environment
### The Land Shapes Everything
```
Climate → Agriculture → Diet → Culture
Terrain → Travel → Isolation/Connection
Resources → Wealth → Power → Conflict
```
### Geography Checklist
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□ Continental layout (if applicable)
□ Major biomes and climate zones
□ W