iterative-improvementlisted
Install: claude install-skill fireheartjerry/jerry-skills
# Iterative Improvement
A loop for making something genuinely better when "better" has no test suite.
The core problem with open-ended improvement is that both the target and the
progress are invisible. An agent asked to "improve this design" will make
*changes*, feel productive, and have no idea whether it moved toward or away from
what the user wanted. Ten rounds of that produces churn, not quality.
This skill fixes both halves. First it makes the target explicit and numerical, in
collaboration with the user, so there is something to aim at. Then it runs a cycle
where an independent hostile reviewer finds what's wrong, that criticism gets
triaged into real changes, the changes get executed, and a *separate* independent
scorer measures the result. The score is the feedback signal that tells you whether
the loop is working.
```
INTERVIEW ──► CRITERIA DOC (weighted, scoreable, user-approved)
│
▼
┌──────► HOSTILE REVIEW (independent, brutal, specific)
│ │
│ ▼
│ TRIAGE (reason about it — accept, reject, defer)
│ │
│ ▼
│ EXECUTE (make the changes, verify each)
│ │
│ ▼
│ SCORE (independent scorer, fresh context)
│ │
└────────────┴──► target hit / rounds spent / plateau ──► REPORT
```
## When this fits
Use it when t