draft-and-picklisted
Install: claude install-skill erclx/canon
# Draft and pick
Some decisions are settled by looking rather than by reasoning, and no draft is wrong until one is picked. Every step here puts several candidates in front of the operator and keeps the real surface untouched until they have chosen.
## Guards
- If the request names one answer and asks for it to be built, stop: `❌ This names one answer, so there is nothing to pick between. Use /canon:plan-feature.`
- If the decision has no visible form, stop: `❌ Nothing to look at. Drafting candidates needs a decision a render can show.`
- Draft no candidate for a decision the operator has not asked to make. A run offering options everywhere spends their attention rather than saving it.
## Step 1: name the decision and the arms
1. State the decision in one sentence, naming what changes between arms and what stays fixed.
2. Derive a kebab slug from that sentence. Call the folder every file this run writes to `<dest>` below. `<dest>` is `.canon/tmp/<slug>/`, per `.claude/rules/canon/core/055-scratch.md`. Running inside a live `plan-groundwork` track is the one exception: `<dest>` is the track's own `evidence/<slug>/` instead, since a candidate render is evidence the track's decision file cites rather than spike input.
3. Write one arm per candidate, each carrying an id, a label, and what the arm costs. An arm with no stated cost is not an option.
4. Make the current state arm `0`, so the baseline is a candidate rather than an absence. A decision with nothing shipped yet say