byte-buildlisted
Install: claude install-skill elan6666/your-bytedance-skills
# Byte Build
Build executes plans. By default, it executes the next dependency-ready wave, not simply plan 001.
## Inputs
Read:
```text
.byte-os/STATUS.md
.byte-os/plans/*.plan.md
.byte-os/PRODUCT_SPEC.md
.byte-os/UX_SPEC.md
.byte-os/TECH_SPEC.md
.byte-os/OKRS.md
.byte-os/CODEBASE_MAP.md
.byte-os/HARNESS.md
.byte-os/AGENTS_AUDIT.md
AGENTS.md and relevant module AGENTS.md files
```
If no plans exist, run or recommend `byte-plan`.
## Modes
```text
byte-build
```
Execute the next wave whose dependencies are complete.
```text
byte-build --wave N
```
Execute all ready plans in wave `N`.
```text
byte-build --plan ID
```
Execute one plan only.
```text
byte-build --all
```
Execute all waves until plans complete or a blocker appears.
In `byte-auto`, `byte-build --all` is not allowed to be the final stop unless all plans are complete or a hard blocker has been recorded. If a plan is blocked because it is underspecified, missing a scoped command, or needs repair after a failed check, return control to `byte-auto` with the exact repair action so auto mode can re-plan, fix, and retry.
## Execution Rules
- Inspect the repository before editing.
- Never implement parked entries from `.byte-os/FUTURE.md`. Build only active
plan scope; a future entry must be explicitly promoted and planned first.
- For existing codebases, read the relevant `AGENTS.md`, `CLAUDE.md`, `.byte-os/CODEBASE_MAP.md`, `.byte-os/HARNESS.md`, and `.byte-os/AGENTS_AUDIT.md` before editing.
- Before edi