eforge-init
SolidInitialize eforge in the current project with an interactive setup flow
AI & Automation 66 stars
4 forks Updated today Apache-2.0
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# /eforge:init
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Initialize eforge in this project. This setup configures an agent runtime profile and post-merge validation commands. You can use an existing local- or user-scope profile from any supported harness, or create a new project profile. When creating a new profile from this flow, the generated profile uses the Pi harness for all tiers, then creates it under `eforge/profiles/` and activates it. Also writes `eforge/config.yaml` for team-wide settings (postMergeCommands, etc.).
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## Welcome
Before starting Step 1, print this welcome message to the user verbatim:
> Welcome to eforge — an agentic build system that turns plans into code. You stay close to the code (planning, decisions) while eforge implements, blind-reviews, and validates in the background.
>
> This setup configures your agent runtime profile and post-merge validation commands.
Then proceed to Step 1.
## Workflow
### Step 1: Determine postMergeCommands
Inspect the project to figure out the right `postMergeCommands`:
1. Read `package.json` (if it exists) and note which scripts are available (e.g. `install`, `type-check`, `typecheck`, `test`, `build`, `lint`)
2. Detect the package manager from lockfiles: `pnpm-lock.yaml` -> pnpm, `yarn.lock` -> yarn, `package-lock.json` -> npm, `bun.lockb` -> bun
3. Build a suggested command list. Always start with the install command, then add validation scripts in order: type-check, test, build. For example: `["pn...
Details
- Author
- eforge-build
- Repository
- eforge-build/eforge
- Created
- 2 months ago
- Last Updated
- today
- Language
- TypeScript
- License
- Apache-2.0
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