← ClaudeAtlas

seedance-lightinglisted

This skill should be used when the user asks for lighting design, atmosphere, time of day, color temperature, shadow, reflections, weather light, practical lights, or mood transitions in Seedance 2.0.
durang/skills · ★ 1 · AI & Automation · score 70
Install: claude install-skill durang/skills
# seedance-lighting Lighting should describe physical sources and transitions, not abstract beauty. A useful lighting prompt tells the model where the light comes from, its color temperature, how shadows behave, what atmosphere catches the light, and whether the light changes during the clip. Load `[ref:color-pipeline-aces]` when the user asks for ACES, HDR/SDR, show look, grade, LUT, CDL, product color, or professional color handoff. ## Intent When users say mood words, they are almost always asking for light. This skill's purpose is to take "cozy," "lonely," or "electric" and answer with a sun, a lamp, or a window - because that is where feeling physically lives in a frame. Give them their emotion back as a light source they can point to. ## Lighting Contract State: key source, direction, color temperature, atmosphere, shadow behavior, reflective behavior, and any transition. | Mood or task | Prompt-ready lighting | Why it works | |---|---|---| | Product luxury | `narrow warm strip light sweeps across brushed metal, black acrylic reflection remains clean` | Material and reflection are controlled. | | Night drama | `warm practical lamp from frame left, blue moonlight rim on shoulders, soft hallway shadows` | Uses motivated sources. | | Discovery | `door crack opens and a thin white beam widens across dust in the air` | Light changes with the action. | | Food realism | `large soft window light from the right, gentle bounce on the plate, no harsh specular glare` | Keeps